---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w13a
Time span: 25 ms
Tick span: 1 ticks
// This is approximately 39.40 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 75.40%/75.40%
[01] |   level(1/1) - 76.67%/57.81%
[02] |   |   terrain(1/1) - 76.20%/44.05%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2904/1054267387@1e7aa85c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.22%/16.84%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2905/2000887570@4c6f729f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.14%/13.28%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2906/1790527981@76cf6b6d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.96%/10.99%
[03] |   |   |   filterempty(3/3) - 3.55%/1.57%
[03] |   |   |   unspecified(1/1) - 3.12%/1.38%
[02] |   |   translucent(1/1) - 8.52%/4.93%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2907/683986146@428f43be]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.97%/3.74%
[03] |   |   |   unspecified(1/1) - 16.95%/0.84%
[03] |   |   |   filterempty(1/1) - 6.86%/0.34%
[03] |   |   |   translucent_sort(1/1) - 0.22%/0.01%
[02] |   |   string(1/1) - 3.57%/2.07%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2940/2003686987@97c2bfb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.24%/1.53%
[03] |   |   |   filterempty(1/1) - 14.71%/0.30%
[03] |   |   |   unspecified(1/1) - 11.04%/0.23%
[02] |   |   entities(1/1) - 2.12%/1.23%
[02] |   |   blockentities(1/1) - 1.74%/1.01%
[02] |   |   hand(1/1) - 1.61%/0.93%
[02] |   |   unspecified(1/1) - 1.44%/0.83%
[02] |   |   sky(1/1) - 1.38%/0.80%
[02] |   |   terrain_setup(1/1) - 1.07%/0.62%
[03] |   |   |   rebuildNear(1/1) - 73.84%/0.46%
[03] |   |   |   unspecified(1/1) - 14.72%/0.09%
[03] |   |   |   camera(1/1) - 5.28%/0.03%
[03] |   |   |   culling(1/1) - 2.70%/0.02%
[03] |   |   |   cull(1/1) - 2.01%/0.01%
[03] |   |   |   update(1/1) - 1.45%/0.01%
[02] |   |   clouds(1/1) - 0.47%/0.27%
[02] |   |   clear(1/1) - 0.44%/0.25%
[02] |   |   light_updates(1/1) - 0.42%/0.24%
[02] |   |   pick(1/1) - 0.37%/0.21%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.25%/0.14%
[02] |   |   destroyProgress(1/1) - 0.13%/0.08%
[02] |   |   particles(1/1) - 0.09%/0.05%
[02] |   |   updatechunks(1/1) - 0.05%/0.03%
[02] |   |   weather(1/1) - 0.04%/0.02%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 23.08%/17.40%
[02] |   |   debug(1/1) - 83.50%/14.53%
[02] |   |   chat(1/1) - 9.90%/1.72%
[02] |   |   unspecified(1/1) - 6.48%/1.13%
[02] |   |   bossHealth(1/1) - 0.09%/0.02%
[02] |   |   selectedItemName(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 0.25%/0.19%
[00] unspecified(1/1) - 18.09%/18.09%
[00] updateDisplay(1/1) - 5.62%/5.62%
[00] render(1/1) - 0.43%/0.43%
[01] |   unspecified(1/1) - 96.30%/0.42%
[01] |   display(1/1) - 3.70%/0.02%
[00] blit(1/1) - 0.34%/0.34%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

