---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w13a
Time span: 18 ms
Tick span: 1 ticks
// This is approximately 53.68 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.21%/88.21%
[01] |   level(1/1) - 76.67%/67.63%
[02] |   |   terrain(1/1) - 79.13%/53.52%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2905/2000887570@4c6f729f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.77%/23.96%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2904/1054267387@1e7aa85c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.80%/14.88%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2906/1790527981@76cf6b6d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.09%/12.36%
[03] |   |   |   filterempty(3/3) - 2.44%/1.30%
[03] |   |   |   unspecified(1/1) - 1.91%/1.02%
[02] |   |   translucent(1/1) - 7.21%/4.87%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2907/683986146@428f43be]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.24%/3.72%
[03] |   |   |   unspecified(1/1) - 16.73%/0.82%
[03] |   |   |   filterempty(1/1) - 6.88%/0.34%
[03] |   |   |   translucent_sort(1/1) - 0.15%/0.01%
[02] |   |   sky(1/1) - 2.25%/1.52%
[02] |   |   entities(1/1) - 1.94%/1.31%
[02] |   |   string(1/1) - 1.66%/1.12%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2940/2003686987@97c2bfb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.89%/0.77%
[03] |   |   |   filterempty(1/1) - 16.55%/0.19%
[03] |   |   |   unspecified(1/1) - 14.56%/0.16%
[02] |   |   blockentities(1/1) - 1.61%/1.09%
[02] |   |   hand(1/1) - 1.37%/0.92%
[02] |   |   terrain_setup(1/1) - 1.36%/0.92%
[03] |   |   |   rebuildNear(1/1) - 88.06%/0.81%
[03] |   |   |   unspecified(1/1) - 5.94%/0.05%
[03] |   |   |   camera(1/1) - 2.31%/0.02%
[03] |   |   |   culling(1/1) - 1.44%/0.01%
[03] |   |   |   cull(1/1) - 1.27%/0.01%
[03] |   |   |   update(1/1) - 0.98%/0.01%
[02] |   |   unspecified(1/1) - 0.84%/0.57%
[02] |   |   clear(1/1) - 0.67%/0.45%
[02] |   |   light_updates(1/1) - 0.62%/0.42%
[02] |   |   clouds(1/1) - 0.54%/0.37%
[02] |   |   pick(1/1) - 0.31%/0.21%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.22%/0.15%
[02] |   |   destroyProgress(1/1) - 0.07%/0.05%
[02] |   |   particles(1/1) - 0.06%/0.04%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.02%/0.02%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 23.00%/20.29%
[02] |   |   debug(1/1) - 86.06%/17.46%
[02] |   |   chat(1/1) - 8.01%/1.62%
[02] |   |   unspecified(1/1) - 5.85%/1.19%
[02] |   |   bossHealth(1/1) - 0.07%/0.01%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.33%/0.29%
[00] updateDisplay(1/1) - 8.85%/8.85%
[00] unspecified(1/1) - 1.70%/1.70%
[00] render(1/1) - 0.54%/0.54%
[01] |   unspecified(1/1) - 96.18%/0.52%
[01] |   display(1/1) - 3.82%/0.02%
[00] blit(1/1) - 0.51%/0.51%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

