---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 21w11a
Time span: 21 ms
Tick span: 1 ticks
// This is approximately 46.33 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 93.45%/93.45%
[01] |   level(1/1) - 72.43%/67.69%
[02] |   |   light_updates(1/1) - 57.56%/38.96%
[02] |   |   terrain(1/1) - 20.94%/14.17%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2818/487554@15f6634]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.06%/5.82%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2820/2871519@8bbc81]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.60%/3.77%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2819/29938650@d3ed6c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.55%/3.20%
[03] |   |   |   filterempty(3/3) - 5.10%/0.72%
[03] |   |   |   unspecified(1/1) - 4.70%/0.67%
[02] |   |   entities(1/1) - 7.36%/4.98%
[02] |   |   translucent(1/1) - 5.48%/3.71%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2821/2884258@c6e1f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.14%/2.97%
[03] |   |   |   unspecified(1/1) - 13.08%/0.48%
[03] |   |   |   filterempty(1/1) - 6.67%/0.25%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   particles(1/1) - 1.53%/1.04%
[02] |   |   string(1/1) - 1.23%/0.83%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2854/4015714@ccdaec]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.13%/0.50%
[03] |   |   |   filterempty(1/1) - 20.93%/0.17%
[03] |   |   |   unspecified(1/1) - 18.94%/0.16%
[02] |   |   hand(1/1) - 1.18%/0.80%
[02] |   |   sky(1/1) - 1.13%/0.76%
[02] |   |   blockentities(1/1) - 0.76%/0.52%
[02] |   |   clear(1/1) - 0.72%/0.48%
[02] |   |   terrain_setup(1/1) - 0.68%/0.46%
[03] |   |   |   rebuildNear(1/1) - 87.35%/0.40%
[03] |   |   |   unspecified(1/1) - 6.93%/0.03%
[03] |   |   |   culling(1/1) - 2.11%/0.01%
[03] |   |   |   camera(1/1) - 1.51%/0.01%
[03] |   |   |   update(1/1) - 1.21%/0.01%
[03] |   |   |   cull(1/1) - 0.90%/0.00%
[02] |   |   unspecified(1/1) - 0.54%/0.36%
[02] |   |   clouds(1/1) - 0.38%/0.26%
[02] |   |   pick(1/1) - 0.18%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.15%/0.10%
[02] |   |   destroyProgress(1/1) - 0.08%/0.05%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 27.54%/25.73%
[02] |   |   debug(1/1) - 89.87%/23.13%
[02] |   |   chat(1/1) - 6.62%/1.70%
[02] |   |   unspecified(1/1) - 3.48%/0.90%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 3.05%/3.05%
[01] |   queueCheckLight(8/8) - 77.93%/2.37%
[01] |   unspecified(1/1) - 22.07%/0.67%
[00] updateDisplay(1/1) - 1.38%/1.38%
[00] unspecified(1/1) - 1.37%/1.37%
[00] render(1/1) - 0.39%/0.39%
[01] |   unspecified(1/1) - 97.89%/0.39%
[01] |   display(1/1) - 2.11%/0.01%
[00] blit(1/1) - 0.32%/0.32%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

