---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 21w11a
Time span: 80 ms
Tick span: 1 ticks
// This is approximately 12.43 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 79.05%/79.05%
[01] |   level(1/1) - 96.96%/76.65%
[02] |   |   light_updates(1/1) - 71.87%/55.09%
[02] |   |   terrain(1/1) - 16.93%/12.98%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2865/242222657@43ee8d3d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.84%/5.82%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2866/505855829@7127c4ff]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.66%/4.24%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2867/852737155@56e5102c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.19%/2.62%
[03] |   |   |   filterempty(3/3) - 1.41%/0.18%
[03] |   |   |   unspecified(1/1) - 0.91%/0.12%
[02] |   |   entities(1/1) - 3.93%/3.01%
[02] |   |   terrain_setup(1/1) - 3.47%/2.66%
[03] |   |   |   update(1/1) - 97.53%/2.59%
[04] |   |   |   |   iteration(1/1) - 99.67%/2.58%
[04] |   |   |   |   unspecified(1/1) - 0.33%/0.01%
[03] |   |   |   rebuildNear(1/1) - 2.06%/0.05%
[03] |   |   |   unspecified(1/1) - 0.24%/0.01%
[03] |   |   |   camera(1/1) - 0.07%/0.00%
[03] |   |   |   culling(1/1) - 0.06%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   translucent(1/1) - 1.73%/1.32%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2868/2130026077@3f8eb5c4]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.54%/1.24%
[03] |   |   |   filterempty(1/1) - 4.21%/0.06%
[03] |   |   |   unspecified(1/1) - 2.18%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.07%/0.00%
[02] |   |   blockentities(1/1) - 0.66%/0.51%
[02] |   |   sky(1/1) - 0.29%/0.22%
[02] |   |   hand(1/1) - 0.22%/0.17%
[02] |   |   clear(1/1) - 0.20%/0.16%
[02] |   |   string(1/1) - 0.20%/0.15%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2901/1599764279@8be506d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.16%/0.10%
[03] |   |   |   filterempty(1/1) - 17.04%/0.03%
[03] |   |   |   unspecified(1/1) - 13.80%/0.02%
[02] |   |   particles(1/1) - 0.15%/0.11%
[02] |   |   destroyProgress(1/1) - 0.11%/0.08%
[02] |   |   unspecified(1/1) - 0.10%/0.08%
[02] |   |   clouds(1/1) - 0.09%/0.07%
[02] |   |   pick(1/1) - 0.03%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 3.03%/2.40%
[02] |   |   unspecified(1/1) - 52.36%/1.26%
[02] |   |   health(1/1) - 24.59%/0.59%
[02] |   |   chat(1/1) - 11.34%/0.27%
[02] |   |   food(1/1) - 10.18%/0.24%
[02] |   |   expBar(1/1) - 1.37%/0.03%
[02] |   |   air(1/1) - 0.05%/0.00%
[02] |   |   bossHealth(1/1) - 0.05%/0.00%
[02] |   |   armor(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 16.47%/16.47%
[00] updateDisplay(1/1) - 4.14%/4.14%
[01] |   unspecified(1/1) - 99.71%/4.12%
[01] |   mouse(2/2) - 0.29%/0.01%
[00] unspecified(1/1) - 0.21%/0.21%
[00] blit(1/1) - 0.07%/0.07%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 96.26%/0.04%
[01] |   display(1/1) - 3.74%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

