---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 42 ms
Tick span: 1 ticks
// This is approximately 23.57 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 73.74%/73.74%
[01] |   level(1/1) - 92.30%/68.07%
[02] |   |   light_updates(1/1) - 82.49%/56.15%
[02] |   |   terrain(1/1) - 5.92%/4.03%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2862/909207165@4d93b0cf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.35%/2.19%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2864/853902662@2dbe0f6c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.34%/1.10%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2863/937330401@25549b6a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.83%/0.44%
[03] |   |   |   filterempty(3/3) - 3.96%/0.16%
[03] |   |   |   unspecified(1/1) - 3.52%/0.14%
[02] |   |   terrain_setup(1/1) - 4.37%/2.98%
[03] |   |   |   update(1/1) - 94.30%/2.81%
[04] |   |   |   |   iteration(1/1) - 99.56%/2.79%
[04] |   |   |   |   unspecified(1/1) - 0.44%/0.01%
[03] |   |   |   rebuildNear(1/1) - 5.19%/0.15%
[03] |   |   |   unspecified(1/1) - 0.32%/0.01%
[03] |   |   |   culling(1/1) - 0.08%/0.00%
[03] |   |   |   camera(1/1) - 0.08%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   updatechunks(1/1) - 3.22%/2.19%
[02] |   |   translucent(1/1) - 1.07%/0.73%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2865/142200423@60206a88]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.17%/0.52%
[03] |   |   |   unspecified(1/1) - 23.85%/0.17%
[03] |   |   |   filterempty(1/1) - 4.75%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.00%
[02] |   |   entities(1/1) - 0.57%/0.39%
[02] |   |   sky(1/1) - 0.50%/0.34%
[02] |   |   blockentities(1/1) - 0.40%/0.27%
[02] |   |   hand(1/1) - 0.36%/0.24%
[02] |   |   string(1/1) - 0.35%/0.24%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2898/1120415603@3065ab8b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.17%/0.17%
[03] |   |   |   unspecified(1/1) - 14.16%/0.03%
[03] |   |   |   filterempty(1/1) - 13.67%/0.03%
[02] |   |   clear(1/1) - 0.30%/0.21%
[02] |   |   unspecified(1/1) - 0.17%/0.12%
[02] |   |   clouds(1/1) - 0.11%/0.08%
[02] |   |   camera(1/1) - 0.04%/0.03%
[02] |   |   pick(1/1) - 0.04%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.03%/0.02%
[02] |   |   particles(1/1) - 0.02%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 7.69%/5.67%
[02] |   |   debug(1/1) - 88.60%/5.02%
[02] |   |   chat(1/1) - 6.45%/0.37%
[02] |   |   unspecified(1/1) - 4.87%/0.28%
[02] |   |   bossHealth(1/1) - 0.05%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 24.36%/24.36%
[00] updateDisplay(1/1) - 1.29%/1.29%
[00] unspecified(1/1) - 0.29%/0.29%
[00] render(1/1) - 0.18%/0.18%
[01] |   unspecified(1/1) - 98.55%/0.18%
[01] |   display(1/1) - 1.45%/0.00%
[00] blit(1/1) - 0.11%/0.11%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

