---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w11a
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 40.02 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 71.65%/71.65%
[01] |   level(1/1) - 88.05%/63.09%
[02] |   |   light_updates(1/1) - 74.56%/47.04%
[02] |   |   terrain(1/1) - 10.36%/6.54%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2862/909207165@4d93b0cf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.47%/3.56%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2864/853902662@2dbe0f6c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.41%/1.99%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2863/937330401@25549b6a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 8.77%/0.57%
[03] |   |   |   filterempty(3/3) - 3.28%/0.21%
[03] |   |   |   unspecified(1/1) - 3.07%/0.20%
[02] |   |   terrain_setup(1/1) - 6.23%/3.93%
[03] |   |   |   update(1/1) - 96.59%/3.80%
[04] |   |   |   |   iteration(1/1) - 99.59%/3.78%
[04] |   |   |   |   unspecified(1/1) - 0.41%/0.02%
[03] |   |   |   rebuildNear(1/1) - 2.83%/0.11%
[03] |   |   |   unspecified(1/1) - 0.35%/0.01%
[03] |   |   |   camera(1/1) - 0.10%/0.00%
[03] |   |   |   culling(1/1) - 0.09%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   translucent(1/1) - 2.26%/1.43%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2865/142200423@60206a88]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.38%/1.27%
[03] |   |   |   unspecified(1/1) - 6.08%/0.09%
[03] |   |   |   filterempty(1/1) - 4.40%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.14%/0.00%
[02] |   |   updatechunks(1/1) - 2.25%/1.42%
[02] |   |   entities(1/1) - 0.80%/0.51%
[02] |   |   sky(1/1) - 0.72%/0.46%
[02] |   |   hand(1/1) - 0.67%/0.42%
[02] |   |   blockentities(1/1) - 0.49%/0.31%
[02] |   |   clear(1/1) - 0.46%/0.29%
[02] |   |   string(1/1) - 0.44%/0.28%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2898/1120415603@3065ab8b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.53%/0.19%
[03] |   |   |   unspecified(1/1) - 16.45%/0.05%
[03] |   |   |   filterempty(1/1) - 14.02%/0.04%
[02] |   |   clouds(1/1) - 0.25%/0.16%
[02] |   |   unspecified(1/1) - 0.24%/0.15%
[02] |   |   camera(1/1) - 0.06%/0.04%
[02] |   |   pick(1/1) - 0.05%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.05%/0.03%
[02] |   |   particles(1/1) - 0.03%/0.02%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 11.93%/8.55%
[02] |   |   debug(1/1) - 80.57%/6.89%
[02] |   |   chat(1/1) - 14.78%/1.26%
[02] |   |   unspecified(1/1) - 4.59%/0.39%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.01%
[00] scheduledExecutables(1/1) - 25.97%/25.97%
[00] updateDisplay(1/1) - 1.53%/1.53%
[00] unspecified(1/1) - 0.40%/0.40%
[00] render(1/1) - 0.23%/0.23%
[01] |   unspecified(1/1) - 98.44%/0.23%
[01] |   display(1/1) - 1.56%/0.00%
[00] blit(1/1) - 0.18%/0.18%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

