---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 31 ms
Tick span: 1 ticks
// This is approximately 31.74 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 72.40%/72.40%
[01] |   level(1/1) - 88.20%/63.86%
[02] |   |   light_updates(1/1) - 67.74%/43.26%
[02] |   |   terrain(1/1) - 12.93%/8.25%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2862/909207165@4d93b0cf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 56.19%/4.64%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2864/853902662@2dbe0f6c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.81%/2.30%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2863/937330401@25549b6a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.39%/0.86%
[03] |   |   |   filterempty(3/3) - 2.91%/0.24%
[03] |   |   |   unspecified(1/1) - 2.69%/0.22%
[02] |   |   updatechunks(1/1) - 7.02%/4.48%
[02] |   |   terrain_setup(1/1) - 5.55%/3.54%
[03] |   |   |   update(1/1) - 94.24%/3.34%
[04] |   |   |   |   iteration(1/1) - 99.62%/3.33%
[04] |   |   |   |   unspecified(1/1) - 0.38%/0.01%
[03] |   |   |   rebuildNear(1/1) - 5.27%/0.19%
[03] |   |   |   unspecified(1/1) - 0.30%/0.01%
[03] |   |   |   culling(1/1) - 0.07%/0.00%
[03] |   |   |   camera(1/1) - 0.07%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   translucent(1/1) - 2.74%/1.75%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2865/142200423@60206a88]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.76%/1.63%
[03] |   |   |   unspecified(1/1) - 4.44%/0.08%
[03] |   |   |   filterempty(1/1) - 2.69%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   entities(1/1) - 0.66%/0.42%
[02] |   |   hand(1/1) - 0.65%/0.42%
[02] |   |   sky(1/1) - 0.60%/0.38%
[02] |   |   string(1/1) - 0.54%/0.34%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2898/1120415603@3065ab8b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.39%/0.26%
[03] |   |   |   unspecified(1/1) - 13.18%/0.05%
[03] |   |   |   filterempty(1/1) - 11.43%/0.04%
[02] |   |   blockentities(1/1) - 0.49%/0.31%
[02] |   |   clear(1/1) - 0.39%/0.25%
[02] |   |   unspecified(1/1) - 0.23%/0.15%
[02] |   |   clouds(1/1) - 0.23%/0.15%
[02] |   |   camera(1/1) - 0.05%/0.03%
[02] |   |   pick(1/1) - 0.05%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.04%/0.03%
[02] |   |   particles(1/1) - 0.03%/0.02%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 11.78%/8.53%
[02] |   |   debug(1/1) - 83.31%/7.11%
[02] |   |   chat(1/1) - 11.56%/0.99%
[02] |   |   unspecified(1/1) - 5.05%/0.43%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 25.57%/25.57%
[00] updateDisplay(1/1) - 1.18%/1.18%
[00] unspecified(1/1) - 0.45%/0.45%
[00] render(1/1) - 0.21%/0.21%
[01] |   unspecified(1/1) - 99.10%/0.21%
[01] |   display(1/1) - 0.90%/0.00%
[00] blit(1/1) - 0.17%/0.17%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

