---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 145.49 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 92.53%/92.53%
[01] |   level(1/1) - 77.99%/72.16%
[02] |   |   terrain(1/1) - 62.70%/45.25%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2858/584153299@5dddd61f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.70%/18.87%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/596373030@3a8c6dfc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.50%/13.80%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2857/801447344@660068c4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.38%/11.48%
[03] |   |   |   unspecified(1/1) - 1.38%/0.62%
[03] |   |   |   filterempty(3/3) - 1.04%/0.47%
[02] |   |   translucent(1/1) - 13.24%/9.56%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2859/750346989@1e636790]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.33%/7.77%
[03] |   |   |   unspecified(1/1) - 10.89%/1.04%
[03] |   |   |   filterempty(1/1) - 7.60%/0.73%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.02%
[02] |   |   entities(1/1) - 10.43%/7.53%
[02] |   |   blockentities(1/1) - 4.36%/3.15%
[02] |   |   string(1/1) - 2.71%/1.96%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/1881759652@47d91a2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.27%/1.39%
[03] |   |   |   unspecified(1/1) - 14.74%/0.29%
[03] |   |   |   filterempty(1/1) - 14.00%/0.27%
[02] |   |   sky(1/1) - 1.48%/1.07%
[02] |   |   unspecified(1/1) - 1.14%/0.83%
[02] |   |   clouds(1/1) - 1.04%/0.75%
[02] |   |   clear(1/1) - 0.71%/0.51%
[02] |   |   light_updates(1/1) - 0.53%/0.38%
[02] |   |   hand(1/1) - 0.53%/0.38%
[02] |   |   terrain_setup(1/1) - 0.33%/0.24%
[03] |   |   |   rebuildNear(1/1) - 66.49%/0.16%
[03] |   |   |   unspecified(1/1) - 15.15%/0.04%
[03] |   |   |   culling(1/1) - 7.45%/0.02%
[03] |   |   |   update(1/1) - 4.59%/0.01%
[03] |   |   |   camera(1/1) - 3.22%/0.01%
[03] |   |   |   cull(1/1) - 3.10%/0.01%
[02] |   |   destroyProgress(1/1) - 0.19%/0.13%
[02] |   |   pick(1/1) - 0.16%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.13%/0.09%
[02] |   |   particles(1/1) - 0.12%/0.09%
[02] |   |   weather(1/1) - 0.07%/0.05%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 21.94%/20.30%
[02] |   |   debug(1/1) - 84.36%/17.12%
[02] |   |   chat(1/1) - 12.08%/2.45%
[02] |   |   unspecified(1/1) - 3.49%/0.71%
[02] |   |   bossHealth(1/1) - 0.07%/0.01%
[01] |   unspecified(1/1) - 0.07%/0.06%
[00] updateDisplay(1/1) - 3.27%/3.27%
[00] unspecified(1/1) - 2.61%/2.61%
[00] blit(1/1) - 1.13%/1.13%
[00] render(1/1) - 0.31%/0.31%
[01] |   unspecified(1/1) - 97.22%/0.30%
[01] |   display(1/1) - 2.78%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

