---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 165.58 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 94.55%/94.55%
[01] |   level(1/1) - 84.52%/79.92%
[02] |   |   terrain(1/1) - 75.30%/60.18%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2858/584153299@5dddd61f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.57%/20.80%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2857/801447344@660068c4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.91%/19.20%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/596373030@3a8c6dfc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.15%/18.15%
[03] |   |   |   filterempty(3/3) - 1.83%/1.10%
[03] |   |   |   unspecified(1/1) - 1.53%/0.92%
[02] |   |   translucent(1/1) - 7.59%/6.06%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2859/750346989@1e636790]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.51%/4.64%
[03] |   |   |   unspecified(1/1) - 12.21%/0.74%
[03] |   |   |   filterempty(1/1) - 11.07%/0.67%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.01%
[02] |   |   entities(1/1) - 6.63%/5.30%
[02] |   |   blockentities(1/1) - 3.36%/2.69%
[02] |   |   sky(1/1) - 1.54%/1.23%
[02] |   |   string(1/1) - 1.45%/1.16%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/1881759652@47d91a2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.04%/0.79%
[03] |   |   |   unspecified(1/1) - 16.57%/0.19%
[03] |   |   |   filterempty(1/1) - 15.39%/0.18%
[02] |   |   unspecified(1/1) - 0.82%/0.65%
[02] |   |   clear(1/1) - 0.74%/0.59%
[02] |   |   clouds(1/1) - 0.59%/0.47%
[02] |   |   light_updates(1/1) - 0.54%/0.43%
[02] |   |   terrain_setup(1/1) - 0.36%/0.29%
[03] |   |   |   rebuildNear(1/1) - 66.59%/0.19%
[03] |   |   |   unspecified(1/1) - 14.17%/0.04%
[03] |   |   |   culling(1/1) - 7.82%/0.02%
[03] |   |   |   update(1/1) - 4.39%/0.01%
[03] |   |   |   camera(1/1) - 3.60%/0.01%
[03] |   |   |   cull(1/1) - 3.43%/0.01%
[02] |   |   hand(1/1) - 0.27%/0.22%
[02] |   |   pick(1/1) - 0.25%/0.20%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.15%/0.12%
[02] |   |   camera(1/1) - 0.14%/0.11%
[02] |   |   particles(1/1) - 0.10%/0.08%
[02] |   |   weather(1/1) - 0.05%/0.04%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 15.41%/14.57%
[02] |   |   debug(1/1) - 84.09%/12.25%
[02] |   |   chat(1/1) - 11.38%/1.66%
[02] |   |   unspecified(1/1) - 4.38%/0.64%
[02] |   |   bossHealth(1/1) - 0.16%/0.02%
[01] |   unspecified(1/1) - 0.07%/0.07%
[00] updateDisplay(1/1) - 2.26%/2.26%
[00] unspecified(1/1) - 1.76%/1.76%
[00] blit(1/1) - 0.91%/0.91%
[00] render(1/1) - 0.36%/0.36%
[01] |   unspecified(1/1) - 96.60%/0.35%
[01] |   display(1/1) - 3.40%/0.01%
[00] sound(1/1) - 0.08%/0.08%
[00] toasts(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

