---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 21w11a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 160.51 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 95.61%/95.61%
[01] |   level(1/1) - 86.64%/82.84%
[02] |   |   terrain(1/1) - 73.72%/61.07%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/596373030@3a8c6dfc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.49%/25.95%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2858/584153299@5dddd61f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.86%/17.01%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2857/801447344@660068c4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.04%/15.90%
[03] |   |   |   filterempty(3/3) - 1.96%/1.20%
[03] |   |   |   unspecified(1/1) - 1.65%/1.01%
[02] |   |   entities(1/1) - 8.09%/6.70%
[02] |   |   translucent(1/1) - 7.58%/6.28%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2859/750346989@1e636790]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.58%/4.81%
[03] |   |   |   unspecified(1/1) - 14.76%/0.93%
[03] |   |   |   filterempty(1/1) - 8.49%/0.53%
[03] |   |   |   translucent_sort(1/1) - 0.17%/0.01%
[02] |   |   blockentities(1/1) - 3.35%/2.77%
[02] |   |   sky(1/1) - 1.66%/1.38%
[02] |   |   string(1/1) - 1.41%/1.17%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/1881759652@47d91a2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 67.79%/0.79%
[03] |   |   |   unspecified(1/1) - 16.83%/0.20%
[03] |   |   |   filterempty(1/1) - 15.38%/0.18%
[02] |   |   unspecified(1/1) - 0.74%/0.61%
[02] |   |   clear(1/1) - 0.71%/0.59%
[02] |   |   light_updates(1/1) - 0.56%/0.46%
[02] |   |   clouds(1/1) - 0.55%/0.46%
[02] |   |   terrain_setup(1/1) - 0.52%/0.43%
[03] |   |   |   rebuildNear(1/1) - 67.70%/0.29%
[03] |   |   |   unspecified(1/1) - 13.44%/0.06%
[03] |   |   |   culling(1/1) - 8.36%/0.04%
[03] |   |   |   update(1/1) - 4.42%/0.02%
[03] |   |   |   camera(1/1) - 3.13%/0.01%
[03] |   |   |   cull(1/1) - 2.95%/0.01%
[02] |   |   hand(1/1) - 0.29%/0.24%
[02] |   |   pick(1/1) - 0.25%/0.21%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.15%/0.12%
[02] |   |   destroyProgress(1/1) - 0.12%/0.10%
[02] |   |   particles(1/1) - 0.08%/0.07%
[02] |   |   fog(1/1) - 0.05%/0.04%
[02] |   |   weather(1/1) - 0.05%/0.04%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   center(1/1) - 0.02%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 13.30%/12.72%
[02] |   |   debug(1/1) - 84.09%/10.69%
[02] |   |   chat(1/1) - 12.33%/1.57%
[02] |   |   unspecified(1/1) - 3.50%/0.44%
[02] |   |   bossHealth(1/1) - 0.09%/0.01%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] updateDisplay(1/1) - 2.15%/2.15%
[00] unspecified(1/1) - 1.12%/1.12%
[00] blit(1/1) - 0.48%/0.48%
[00] render(1/1) - 0.48%/0.48%
[01] |   unspecified(1/1) - 98.16%/0.47%
[01] |   display(1/1) - 1.84%/0.01%
[00] sound(1/1) - 0.09%/0.09%
[00] toasts(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

