---- Minecraft Profiler Results ----
// Do you feel the need for... optimization?

Version: 21w11a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 113.42 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 92.67%/92.67%
[01] |   level(1/1) - 89.79%/83.21%
[02] |   |   terrain(1/1) - 41.40%/34.45%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/596373030@3a8c6dfc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.16%/14.18%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2858/584153299@5dddd61f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.76%/9.56%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2857/801447344@660068c4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.68%/8.85%
[03] |   |   |   filterempty(3/3) - 2.80%/0.96%
[03] |   |   |   unspecified(1/1) - 2.59%/0.89%
[02] |   |   clear(1/1) - 39.30%/32.70%
[02] |   |   translucent(1/1) - 4.76%/3.96%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2859/750346989@1e636790]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.95%/2.93%
[03] |   |   |   unspecified(1/1) - 14.09%/0.56%
[03] |   |   |   filterempty(1/1) - 11.79%/0.47%
[03] |   |   |   translucent_sort(1/1) - 0.17%/0.01%
[02] |   |   entities(1/1) - 4.57%/3.81%
[02] |   |   blockentities(1/1) - 2.79%/2.32%
[02] |   |   sky(1/1) - 1.84%/1.53%
[02] |   |   string(1/1) - 1.16%/0.97%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/1881759652@47d91a2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 57.06%/0.55%
[03] |   |   |   filterempty(1/1) - 23.29%/0.23%
[03] |   |   |   unspecified(1/1) - 19.65%/0.19%
[02] |   |   terrain_setup(1/1) - 0.95%/0.79%
[03] |   |   |   rebuildNear(1/1) - 86.67%/0.69%
[03] |   |   |   unspecified(1/1) - 7.29%/0.06%
[03] |   |   |   camera(1/1) - 2.17%/0.02%
[03] |   |   |   culling(1/1) - 2.07%/0.02%
[03] |   |   |   update(1/1) - 0.96%/0.01%
[03] |   |   |   cull(1/1) - 0.84%/0.01%
[02] |   |   unspecified(1/1) - 0.86%/0.72%
[02] |   |   light_updates(1/1) - 0.49%/0.41%
[02] |   |   clouds(1/1) - 0.44%/0.36%
[02] |   |   camera(1/1) - 0.38%/0.32%
[02] |   |   pick(1/1) - 0.31%/0.26%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.23%/0.19%
[02] |   |   destroyProgress(1/1) - 0.15%/0.13%
[02] |   |   particles(1/1) - 0.09%/0.08%
[02] |   |   updatechunks(1/1) - 0.09%/0.07%
[02] |   |   weather(1/1) - 0.07%/0.06%
[02] |   |   fog(1/1) - 0.04%/0.04%
[02] |   |   center(1/1) - 0.03%/0.03%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 10.12%/9.38%
[02] |   |   debug(1/1) - 80.47%/7.55%
[02] |   |   chat(1/1) - 12.17%/1.14%
[02] |   |   unspecified(1/1) - 7.12%/0.67%
[02] |   |   bossHealth(1/1) - 0.24%/0.02%
[01] |   unspecified(1/1) - 0.09%/0.09%
[00] unspecified(1/1) - 4.89%/4.89%
[00] updateDisplay(1/1) - 1.64%/1.64%
[00] blit(1/1) - 0.35%/0.35%
[00] render(1/1) - 0.29%/0.29%
[01] |   unspecified(1/1) - 96.34%/0.28%
[01] |   display(1/1) - 3.66%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

