---- Minecraft Profiler Results ----
// Am I not running fast enough? :(

Version: 21w11a
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 101.04 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 97.15%/97.15%
[01] |   gui(1/1) - 65.15%/63.30%
[02] |   |   unspecified(1/1) - 84.84%/53.70%
[02] |   |   debug(1/1) - 13.57%/8.59%
[02] |   |   chat(1/1) - 1.55%/0.98%
[02] |   |   bossHealth(1/1) - 0.04%/0.02%
[01] |   level(1/1) - 34.81%/33.82%
[02] |   |   terrain(1/1) - 73.01%/24.69%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/596373030@3a8c6dfc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.75%/9.57%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2857/801447344@660068c4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.65%/7.32%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2858/584153299@5dddd61f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.09%/7.18%
[03] |   |   |   unspecified(1/1) - 1.33%/0.33%
[03] |   |   |   filterempty(3/3) - 1.18%/0.29%
[02] |   |   translucent(1/1) - 7.98%/2.70%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2859/750346989@1e636790]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.57%/2.20%
[03] |   |   |   unspecified(1/1) - 13.67%/0.37%
[03] |   |   |   filterempty(1/1) - 4.53%/0.12%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.01%
[02] |   |   entities(1/1) - 7.68%/2.60%
[02] |   |   sky(1/1) - 2.24%/0.76%
[02] |   |   string(1/1) - 2.03%/0.69%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/1881759652@47d91a2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.82%/0.48%
[03] |   |   |   unspecified(1/1) - 16.51%/0.11%
[03] |   |   |   filterempty(1/1) - 13.67%/0.09%
[02] |   |   blockentities(1/1) - 1.51%/0.51%
[02] |   |   clear(1/1) - 1.08%/0.37%
[02] |   |   unspecified(1/1) - 1.00%/0.34%
[02] |   |   light_updates(1/1) - 0.81%/0.27%
[02] |   |   clouds(1/1) - 0.80%/0.27%
[02] |   |   terrain_setup(1/1) - 0.53%/0.18%
[03] |   |   |   rebuildNear(1/1) - 62.46%/0.11%
[03] |   |   |   unspecified(1/1) - 15.18%/0.03%
[03] |   |   |   update(1/1) - 7.23%/0.01%
[03] |   |   |   culling(1/1) - 6.61%/0.01%
[03] |   |   |   camera(1/1) - 4.82%/0.01%
[03] |   |   |   cull(1/1) - 3.70%/0.01%
[02] |   |   hand(1/1) - 0.41%/0.14%
[02] |   |   pick(1/1) - 0.24%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.19%/0.06%
[02] |   |   destroyProgress(1/1) - 0.16%/0.06%
[02] |   |   particles(1/1) - 0.11%/0.04%
[02] |   |   fog(1/1) - 0.06%/0.02%
[02] |   |   weather(1/1) - 0.06%/0.02%
[02] |   |   updatechunks(1/1) - 0.05%/0.02%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 1.22%/1.22%
[00] unspecified(1/1) - 0.75%/0.75%
[00] blit(1/1) - 0.55%/0.55%
[00] render(1/1) - 0.22%/0.22%
[01] |   unspecified(1/1) - 97.65%/0.21%
[01] |   display(1/1) - 2.35%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

