---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 7 ms
Tick span: 1 ticks
// This is approximately 137.44 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 95.59%/95.59%
[01] |   level(1/1) - 78.60%/75.13%
[02] |   |   terrain(1/1) - 68.57%/51.52%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2858/584153299@5dddd61f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.30%/23.34%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/596373030@3a8c6dfc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.40%/15.15%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2857/801447344@660068c4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.85%/11.77%
[03] |   |   |   unspecified(1/1) - 1.24%/0.64%
[03] |   |   |   filterempty(3/3) - 1.21%/0.62%
[02] |   |   translucent(1/1) - 10.99%/8.26%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2859/750346989@1e636790]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.85%/6.76%
[03] |   |   |   unspecified(1/1) - 12.78%/1.06%
[03] |   |   |   filterempty(1/1) - 5.17%/0.43%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.02%
[02] |   |   entities(1/1) - 9.60%/7.21%
[02] |   |   string(1/1) - 2.47%/1.86%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/1881759652@47d91a2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.80%/1.31%
[03] |   |   |   unspecified(1/1) - 16.54%/0.31%
[03] |   |   |   filterempty(1/1) - 12.66%/0.23%
[02] |   |   blockentities(1/1) - 2.41%/1.81%
[02] |   |   sky(1/1) - 1.41%/1.06%
[02] |   |   unspecified(1/1) - 1.06%/0.80%
[02] |   |   clouds(1/1) - 0.84%/0.63%
[02] |   |   clear(1/1) - 0.64%/0.48%
[02] |   |   light_updates(1/1) - 0.49%/0.37%
[02] |   |   hand(1/1) - 0.48%/0.36%
[02] |   |   terrain_setup(1/1) - 0.34%/0.26%
[03] |   |   |   rebuildNear(1/1) - 65.03%/0.17%
[03] |   |   |   unspecified(1/1) - 14.07%/0.04%
[03] |   |   |   culling(1/1) - 6.24%/0.02%
[03] |   |   |   camera(1/1) - 5.45%/0.01%
[03] |   |   |   update(1/1) - 4.97%/0.01%
[03] |   |   |   cull(1/1) - 4.23%/0.01%
[02] |   |   destroyProgress(1/1) - 0.15%/0.11%
[02] |   |   pick(1/1) - 0.14%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.11%/0.09%
[02] |   |   particles(1/1) - 0.10%/0.08%
[02] |   |   weather(1/1) - 0.08%/0.06%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 21.35%/20.41%
[02] |   |   debug(1/1) - 84.66%/17.28%
[02] |   |   chat(1/1) - 12.27%/2.50%
[02] |   |   unspecified(1/1) - 2.99%/0.61%
[02] |   |   bossHealth(1/1) - 0.08%/0.02%
[01] |   unspecified(1/1) - 0.05%/0.05%
[00] updateDisplay(1/1) - 1.88%/1.88%
[00] unspecified(1/1) - 1.24%/1.24%
[00] blit(1/1) - 0.84%/0.84%
[00] render(1/1) - 0.31%/0.31%
[01] |   unspecified(1/1) - 97.70%/0.30%
[01] |   display(1/1) - 2.30%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

