---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 11 ms
Tick span: 1 ticks
// This is approximately 86.74 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 97.73%/97.73%
[01] |   level(1/1) - 92.91%/90.79%
[02] |   |   terrain(1/1) - 90.59%/82.25%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2857/801447344@660068c4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.59%/63.81%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2858/584153299@5dddd61f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.91%/8.97%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2856/596373030@3a8c6dfc]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.27%/8.44%
[03] |   |   |   filterempty(3/3) - 0.64%/0.53%
[03] |   |   |   unspecified(1/1) - 0.60%/0.49%
[02] |   |   entities(1/1) - 2.86%/2.59%
[02] |   |   translucent(1/1) - 2.78%/2.52%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2859/750346989@1e636790]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.74%/2.04%
[03] |   |   |   unspecified(1/1) - 13.52%/0.34%
[03] |   |   |   filterempty(1/1) - 5.45%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.30%/0.01%
[02] |   |   sky(1/1) - 0.71%/0.65%
[02] |   |   string(1/1) - 0.66%/0.60%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2892/1881759652@47d91a2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.33%/0.42%
[03] |   |   |   unspecified(1/1) - 16.56%/0.10%
[03] |   |   |   filterempty(1/1) - 14.11%/0.08%
[02] |   |   blockentities(1/1) - 0.57%/0.52%
[02] |   |   clear(1/1) - 0.34%/0.31%
[02] |   |   unspecified(1/1) - 0.34%/0.30%
[02] |   |   clouds(1/1) - 0.28%/0.25%
[02] |   |   light_updates(1/1) - 0.26%/0.23%
[02] |   |   terrain_setup(1/1) - 0.17%/0.15%
[03] |   |   |   rebuildNear(1/1) - 65.87%/0.10%
[03] |   |   |   unspecified(1/1) - 15.27%/0.02%
[03] |   |   |   culling(1/1) - 6.87%/0.01%
[03] |   |   |   update(1/1) - 4.77%/0.01%
[03] |   |   |   camera(1/1) - 4.15%/0.01%
[03] |   |   |   cull(1/1) - 3.07%/0.00%
[02] |   |   hand(1/1) - 0.15%/0.13%
[02] |   |   pick(1/1) - 0.08%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.06%/0.06%
[02] |   |   destroyProgress(1/1) - 0.06%/0.06%
[02] |   |   particles(1/1) - 0.04%/0.04%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 7.07%/6.91%
[02] |   |   debug(1/1) - 83.99%/5.80%
[02] |   |   chat(1/1) - 12.36%/0.85%
[02] |   |   unspecified(1/1) - 3.57%/0.25%
[02] |   |   bossHealth(1/1) - 0.08%/0.01%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 1.20%/1.20%
[00] unspecified(1/1) - 0.56%/0.56%
[00] blit(1/1) - 0.24%/0.24%
[00] render(1/1) - 0.19%/0.19%
[01] |   unspecified(1/1) - 97.04%/0.18%
[01] |   display(1/1) - 2.96%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

