---- Minecraft Crash Report ---- // I'm sorry, Dave. Time: 1/16/14 10:53 AM Description: Rendering screen java.lang.NullPointerException: Rendering screen at abu.c(SourceFile:99) at bor.a(SourceFile:285) at bbp.a(SourceFile:146) at bbp.a(SourceFile:203) at bbf.b(SourceFile:382) at bbf.a(SourceFile:259) at bbo.a(SourceFile:122) at bmm.b(SourceFile:852) at azi.ah(SourceFile:787) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at abu.c(SourceFile:99) at bor.a(SourceFile:285) at bbp.a(SourceFile:146) at bbp.a(SourceFile:203) at bbf.b(SourceFile:382) at bbf.a(SourceFile:259) at bbo.a(SourceFile:122) -- Screen render details -- Details: Screen name: bbo Mouse location: Scaled: (167, 220). Absolute: (334, 39) Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2 Stacktrace: at bmm.b(SourceFile:852) at azi.ah(SourceFile:787) at azi.f(SourceFile:711) at net.minecraft.client.main.Main.main(SourceFile:152) -- System Details -- Details: Minecraft Version: 1.7.4 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_04, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 55493720 bytes (52 MB) / 179634176 bytes (171 MB) up to 954466304 bytes (910 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.7.4 LWJGL: 2.9.1 OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.2302, Intel GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because EXT_framebuffer_object is supported. Anisotropic filtering is supported and maximum anisotropy is 2. Shaders are available because OpenGL 2.1 is supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1)