---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w11a
Time span: 28 ms
Tick span: 1 ticks
// This is approximately 35.63 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 59.39%/59.39%
[01] |   unspecified(1/1) - 99.97%/59.37%
[01] |   mouse(2/2) - 0.03%/0.02%
[00] gameRenderer(1/1) - 39.97%/39.97%
[01] |   level(1/1) - 65.37%/26.13%
[02] |   |   entities(1/1) - 49.33%/12.89%
[02] |   |   terrain(1/1) - 15.54%/4.06%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2837/672960218@51c3c13c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.73%/3.07%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2839/505855829@68389353]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.71%/0.31%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2838/242222657@ac8f015]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.91%/0.24%
[03] |   |   |   filterempty(3/3) - 5.69%/0.23%
[03] |   |   |   unspecified(1/1) - 4.96%/0.20%
[02] |   |   particles(1/1) - 10.81%/2.82%
[02] |   |   terrain_setup(1/1) - 10.48%/2.74%
[03] |   |   |   update(1/1) - 97.45%/2.67%
[04] |   |   |   |   iteration(1/1) - 99.42%/2.65%
[04] |   |   |   |   unspecified(1/1) - 0.58%/0.02%
[03] |   |   |   rebuildNear(1/1) - 1.75%/0.05%
[03] |   |   |   unspecified(1/1) - 0.46%/0.01%
[03] |   |   |   camera(1/1) - 0.15%/0.00%
[03] |   |   |   culling(1/1) - 0.13%/0.00%
[03] |   |   |   cull(1/1) - 0.07%/0.00%
[02] |   |   blockentities(1/1) - 3.00%/0.78%
[02] |   |   sky(1/1) - 2.39%/0.62%
[02] |   |   hand(1/1) - 2.26%/0.59%
[02] |   |   destroyProgress(1/1) - 1.33%/0.35%
[02] |   |   translucent(1/1) - 1.32%/0.35%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2840/852737155@78f39f6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.66%/0.18%
[03] |   |   |   unspecified(1/1) - 24.67%/0.09%
[03] |   |   |   filterempty(1/1) - 22.07%/0.08%
[03] |   |   |   translucent_sort(1/1) - 0.60%/0.00%
[02] |   |   string(1/1) - 1.06%/0.28%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2873/1103591521@488ad21a]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 56.16%/0.15%
[03] |   |   |   unspecified(1/1) - 23.44%/0.06%
[03] |   |   |   filterempty(1/1) - 20.40%/0.06%
[02] |   |   clear(1/1) - 1.03%/0.27%
[02] |   |   unspecified(1/1) - 0.93%/0.24%
[02] |   |   pick(1/1) - 0.20%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.18%/0.05%
[02] |   |   fog(1/1) - 0.04%/0.01%
[02] |   |   weather(1/1) - 0.03%/0.01%
[02] |   |   light_updates(1/1) - 0.03%/0.01%
[02] |   |   updatechunks(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 34.60%/13.83%
[02] |   |   debug(1/1) - 88.74%/12.27%
[02] |   |   chat(1/1) - 6.84%/0.95%
[02] |   |   unspecified(1/1) - 4.39%/0.61%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[00] unspecified(1/1) - 0.33%/0.33%
[00] blit(1/1) - 0.22%/0.22%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 94.81%/0.04%
[01] |   display(1/1) - 5.19%/0.00%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

