---- Minecraft Profiler Results ----
// Am I not running fast enough? :(

Version: 21w11a
Time span: 25 ms
Tick span: 1 ticks
// This is approximately 39.14 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.04%/90.04%
[01] |   level(1/1) - 83.98%/75.62%
[02] |   |   blockentities(1/1) - 55.53%/41.99%
[02] |   |   entities(1/1) - 25.47%/19.26%
[02] |   |   terrain(1/1) - 6.36%/4.81%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2837/672960218@51c3c13c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.82%/3.55%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2839/505855829@68389353]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 9.26%/0.45%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2838/242222657@ac8f015]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.14%/0.34%
[03] |   |   |   filterempty(3/3) - 5.24%/0.25%
[03] |   |   |   unspecified(1/1) - 4.53%/0.22%
[02] |   |   terrain_setup(1/1) - 5.24%/3.96%
[03] |   |   |   update(1/1) - 97.64%/3.87%
[04] |   |   |   |   iteration(1/1) - 99.50%/3.85%
[04] |   |   |   |   unspecified(1/1) - 0.50%/0.02%
[03] |   |   |   rebuildNear(1/1) - 1.73%/0.07%
[03] |   |   |   unspecified(1/1) - 0.35%/0.01%
[03] |   |   |   camera(1/1) - 0.12%/0.00%
[03] |   |   |   culling(1/1) - 0.10%/0.00%
[03] |   |   |   cull(1/1) - 0.05%/0.00%
[02] |   |   particles(1/1) - 2.81%/2.13%
[02] |   |   hand(1/1) - 0.92%/0.70%
[02] |   |   sky(1/1) - 0.87%/0.66%
[02] |   |   translucent(1/1) - 0.75%/0.57%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2840/852737155@78f39f6]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.80%/0.30%
[03] |   |   |   filterempty(1/1) - 28.54%/0.16%
[03] |   |   |   unspecified(1/1) - 18.21%/0.10%
[03] |   |   |   translucent_sort(1/1) - 0.45%/0.00%
[02] |   |   destroyProgress(1/1) - 0.58%/0.44%
[02] |   |   string(1/1) - 0.47%/0.36%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2873/1103591521@488ad21a]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.50%/0.23%
[03] |   |   |   unspecified(1/1) - 19.27%/0.07%
[03] |   |   |   filterempty(1/1) - 16.24%/0.06%
[02] |   |   clear(1/1) - 0.39%/0.30%
[02] |   |   unspecified(1/1) - 0.37%/0.28%
[02] |   |   pick(1/1) - 0.09%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.07%/0.05%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   light_updates(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 16.01%/14.41%
[02] |   |   debug(1/1) - 88.79%/12.80%
[02] |   |   chat(1/1) - 6.68%/0.96%
[02] |   |   unspecified(1/1) - 4.48%/0.65%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 9.18%/9.18%
[01] |   unspecified(1/1) - 99.91%/9.17%
[01] |   mouse(1/1) - 0.09%/0.01%
[00] unspecified(1/1) - 0.42%/0.42%
[00] blit(1/1) - 0.25%/0.25%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 93.87%/0.05%
[01] |   display(1/1) - 6.13%/0.00%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

