---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 13 ms
Tick span: 1 ticks
// This is approximately 72.11 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 83.81%/83.81%
[01] |   level(1/1) - 76.44%/64.06%
[02] |   |   entities(1/1) - 58.01%/37.16%
[02] |   |   translucent(1/1) - 13.31%/8.53%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.64%/5.09%
[03] |   |   |   unspecified(1/1) - 28.27%/2.41%
[03] |   |   |   filterempty(1/1) - 11.98%/1.02%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.01%
[02] |   |   terrain(1/1) - 10.41%/6.67%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.99%/2.27%
[03] |   |   |   filterempty(3/3) - 19.61%/1.31%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.64%/1.11%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.08%/1.07%
[03] |   |   |   unspecified(1/1) - 13.68%/0.91%
[02] |   |   destroyProgress(1/1) - 8.19%/5.25%
[02] |   |   hand(1/1) - 3.52%/2.25%
[02] |   |   string(1/1) - 2.17%/1.39%
[03] |   |   |   filterempty(1/1) - 41.18%/0.57%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.93%/0.51%
[03] |   |   |   unspecified(1/1) - 21.89%/0.30%
[02] |   |   unspecified(1/1) - 1.39%/0.89%
[02] |   |   clear(1/1) - 0.91%/0.59%
[02] |   |   blockentities(1/1) - 0.54%/0.35%
[02] |   |   terrain_setup(1/1) - 0.36%/0.23%
[03] |   |   |   rebuildNear(1/1) - 50.95%/0.12%
[03] |   |   |   unspecified(1/1) - 25.63%/0.06%
[03] |   |   |   culling(1/1) - 9.18%/0.02%
[03] |   |   |   camera(1/1) - 6.96%/0.02%
[03] |   |   |   update(1/1) - 4.75%/0.01%
[03] |   |   |   cull(1/1) - 2.53%/0.01%
[02] |   |   pick(1/1) - 0.31%/0.20%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.29%/0.18%
[02] |   |   particles(1/1) - 0.25%/0.16%
[02] |   |   fog(1/1) - 0.11%/0.07%
[02] |   |   light_updates(1/1) - 0.08%/0.05%
[02] |   |   weather(1/1) - 0.06%/0.04%
[02] |   |   updatechunks(1/1) - 0.05%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 22.20%/18.60%
[02] |   |   chat(1/1) - 92.78%/17.26%
[02] |   |   unspecified(1/1) - 7.15%/1.33%
[02] |   |   bossHealth(1/1) - 0.05%/0.01%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 1.36%/1.14%
[00] updateDisplay(1/1) - 13.60%/13.60%
[00] render(1/1) - 1.06%/1.06%
[01] |   unspecified(1/1) - 98.70%/1.04%
[01] |   display(1/1) - 1.30%/0.01%
[00] blit(1/1) - 0.93%/0.93%
[00] unspecified(1/1) - 0.47%/0.47%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.05%/0.05%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

