---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 11 ms
Tick span: 1 ticks
// This is approximately 85.87 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 69.77%/69.77%
[01] |   level(1/1) - 80.76%/56.35%
[02] |   |   entities(1/1) - 56.38%/31.77%
[02] |   |   translucent(1/1) - 11.27%/6.35%
[03] |   |   |   unspecified(1/1) - 43.64%/2.77%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.42%/2.31%
[03] |   |   |   filterempty(1/1) - 19.67%/1.25%
[03] |   |   |   translucent_sort(1/1) - 0.28%/0.02%
[02] |   |   terrain(1/1) - 10.93%/6.16%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.37%/1.87%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.49%/1.45%
[03] |   |   |   unspecified(1/1) - 19.37%/1.19%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.21%/0.94%
[03] |   |   |   filterempty(3/3) - 11.55%/0.71%
[02] |   |   destroyProgress(1/1) - 6.73%/3.79%
[02] |   |   hand(1/1) - 5.80%/3.27%
[02] |   |   string(1/1) - 3.10%/1.74%
[03] |   |   |   filterempty(1/1) - 40.37%/0.70%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.92%/0.61%
[03] |   |   |   unspecified(1/1) - 24.71%/0.43%
[02] |   |   unspecified(1/1) - 1.98%/1.11%
[02] |   |   clear(1/1) - 1.39%/0.78%
[02] |   |   blockentities(1/1) - 0.60%/0.34%
[02] |   |   particles(1/1) - 0.40%/0.23%
[02] |   |   camera(1/1) - 0.39%/0.22%
[02] |   |   pick(1/1) - 0.35%/0.20%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.31%/0.17%
[03] |   |   |   rebuildNear(1/1) - 42.79%/0.07%
[03] |   |   |   unspecified(1/1) - 28.86%/0.05%
[03] |   |   |   culling(1/1) - 9.95%/0.02%
[03] |   |   |   camera(1/1) - 8.96%/0.02%
[03] |   |   |   update(1/1) - 5.97%/0.01%
[03] |   |   |   cull(1/1) - 3.48%/0.01%
[02] |   |   light_updates(1/1) - 0.12%/0.07%
[02] |   |   weather(1/1) - 0.08%/0.04%
[02] |   |   fog(1/1) - 0.06%/0.03%
[02] |   |   updatechunks(1/1) - 0.06%/0.03%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 18.41%/12.85%
[02] |   |   chat(1/1) - 79.63%/10.23%
[02] |   |   unspecified(1/1) - 20.17%/2.59%
[02] |   |   bossHealth(1/1) - 0.12%/0.02%
[02] |   |   selectedItemName(1/1) - 0.09%/0.01%
[01] |   unspecified(1/1) - 0.82%/0.58%
[00] updateDisplay(1/1) - 25.75%/25.75%
[00] blit(1/1) - 1.68%/1.68%
[00] render(1/1) - 1.63%/1.63%
[01] |   unspecified(1/1) - 99.16%/1.62%
[01] |   display(1/1) - 0.84%/0.01%
[00] unspecified(1/1) - 0.94%/0.94%
[00] sound(1/1) - 0.13%/0.13%
[00] yield(1/1) - 0.05%/0.05%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

