---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 14 ms
Tick span: 1 ticks
// This is approximately 66.68 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 82.70%/82.70%
[01] |   gui(1/1) - 48.63%/40.22%
[02] |   |   chat(1/1) - 73.28%/29.47%
[02] |   |   unspecified(1/1) - 26.49%/10.65%
[02] |   |   bossHealth(1/1) - 0.20%/0.08%
[02] |   |   selectedItemName(1/1) - 0.03%/0.01%
[01] |   level(1/1) - 47.52%/39.30%
[02] |   |   entities(1/1) - 34.43%/13.53%
[02] |   |   terrain(1/1) - 26.51%/10.42%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.02%/2.92%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.31%/2.22%
[03] |   |   |   filterempty(3/3) - 19.82%/2.07%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.10%/1.89%
[03] |   |   |   unspecified(1/1) - 12.75%/1.33%
[02] |   |   hand(1/1) - 12.14%/4.77%
[02] |   |   unspecified(1/1) - 9.86%/3.88%
[02] |   |   translucent(1/1) - 7.29%/2.86%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.39%/1.16%
[03] |   |   |   unspecified(1/1) - 36.06%/1.03%
[03] |   |   |   filterempty(1/1) - 23.18%/0.66%
[03] |   |   |   translucent_sort(1/1) - 0.37%/0.01%
[02] |   |   destroyProgress(1/1) - 3.28%/1.29%
[02] |   |   clear(1/1) - 1.92%/0.76%
[02] |   |   string(1/1) - 1.78%/0.70%
[03] |   |   |   filterempty(1/1) - 43.43%/0.30%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.29%/0.21%
[03] |   |   |   unspecified(1/1) - 26.29%/0.18%
[02] |   |   blockentities(1/1) - 0.69%/0.27%
[02] |   |   terrain_setup(1/1) - 0.46%/0.18%
[03] |   |   |   rebuildNear(1/1) - 41.03%/0.07%
[03] |   |   |   unspecified(1/1) - 33.33%/0.06%
[03] |   |   |   culling(1/1) - 9.52%/0.02%
[03] |   |   |   camera(1/1) - 7.69%/0.01%
[03] |   |   |   update(1/1) - 5.13%/0.01%
[03] |   |   |   cull(1/1) - 3.30%/0.01%
[02] |   |   camera(1/1) - 0.45%/0.18%
[02] |   |   pick(1/1) - 0.38%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.34%/0.13%
[02] |   |   light_updates(1/1) - 0.11%/0.04%
[02] |   |   weather(1/1) - 0.11%/0.04%
[02] |   |   fog(1/1) - 0.10%/0.04%
[02] |   |   updatechunks(1/1) - 0.07%/0.03%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 3.85%/3.18%
[00] updateDisplay(1/1) - 13.71%/13.71%
[00] blit(1/1) - 2.17%/2.17%
[00] render(1/1) - 0.82%/0.82%
[01] |   unspecified(1/1) - 98.94%/0.81%
[01] |   display(1/1) - 1.06%/0.01%
[00] unspecified(1/1) - 0.46%/0.46%
[00] sound(1/1) - 0.06%/0.06%
[00] toasts(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

