---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 195.86 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 72.92%/72.92%
[01] |   gui(1/1) - 63.53%/46.33%
[02] |   |   chat(1/1) - 94.02%/43.56%
[02] |   |   unspecified(1/1) - 5.90%/2.73%
[02] |   |   bossHealth(1/1) - 0.05%/0.02%
[02] |   |   selectedItemName(1/1) - 0.03%/0.01%
[01] |   level(1/1) - 33.41%/24.36%
[02] |   |   entities(1/1) - 34.62%/8.43%
[02] |   |   terrain(1/1) - 28.68%/6.99%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.39%/2.12%
[03] |   |   |   filterempty(3/3) - 22.36%/1.56%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.86%/1.25%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.40%/1.15%
[03] |   |   |   unspecified(1/1) - 12.99%/0.91%
[02] |   |   hand(1/1) - 9.01%/2.19%
[02] |   |   translucent(1/1) - 8.12%/1.98%
[03] |   |   |   unspecified(1/1) - 35.97%/0.71%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.89%/0.67%
[03] |   |   |   filterempty(1/1) - 29.64%/0.59%
[03] |   |   |   translucent_sort(1/1) - 0.49%/0.01%
[02] |   |   destroyProgress(1/1) - 4.83%/1.18%
[02] |   |   unspecified(1/1) - 4.11%/1.00%
[02] |   |   string(1/1) - 2.88%/0.70%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.93%/0.25%
[03] |   |   |   unspecified(1/1) - 35.38%/0.25%
[03] |   |   |   filterempty(1/1) - 28.69%/0.20%
[02] |   |   clear(1/1) - 2.74%/0.67%
[02] |   |   pick(1/1) - 0.97%/0.24%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.79%/0.19%
[02] |   |   blockentities(1/1) - 0.77%/0.19%
[02] |   |   terrain_setup(1/1) - 0.75%/0.18%
[03] |   |   |   rebuildNear(1/1) - 35.11%/0.06%
[03] |   |   |   unspecified(1/1) - 30.85%/0.06%
[03] |   |   |   culling(1/1) - 14.89%/0.03%
[03] |   |   |   update(1/1) - 7.45%/0.01%
[03] |   |   |   camera(1/1) - 7.45%/0.01%
[03] |   |   |   cull(1/1) - 4.26%/0.01%
[02] |   |   particles(1/1) - 0.69%/0.17%
[02] |   |   light_updates(1/1) - 0.30%/0.07%
[02] |   |   weather(1/1) - 0.22%/0.05%
[02] |   |   fog(1/1) - 0.18%/0.04%
[02] |   |   updatechunks(1/1) - 0.12%/0.03%
[02] |   |   center(1/1) - 0.07%/0.02%
[02] |   |   captureFrustum(1/1) - 0.07%/0.02%
[02] |   |   culling(1/1) - 0.06%/0.02%
[01] |   unspecified(1/1) - 3.06%/2.23%
[00] updateDisplay(1/1) - 21.72%/21.72%
[00] blit(1/1) - 3.20%/3.20%
[00] unspecified(1/1) - 1.07%/1.07%
[00] render(1/1) - 0.91%/0.91%
[01] |   unspecified(1/1) - 98.93%/0.90%
[01] |   display(1/1) - 1.07%/0.01%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

