---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 176.65 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 64.15%/64.15%
[01] |   level(1/1) - 82.68%/53.04%
[02] |   |   terrain(1/1) - 40.16%/21.30%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.32%/9.44%
[03] |   |   |   filterempty(3/3) - 19.85%/4.23%
[03] |   |   |   unspecified(1/1) - 15.69%/3.34%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.39%/2.21%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 9.76%/2.08%
[02] |   |   entities(1/1) - 27.03%/14.34%
[02] |   |   clear(1/1) - 8.51%/4.51%
[02] |   |   translucent(1/1) - 4.41%/2.34%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.64%/0.95%
[03] |   |   |   unspecified(1/1) - 35.52%/0.83%
[03] |   |   |   filterempty(1/1) - 22.99%/0.54%
[03] |   |   |   translucent_sort(1/1) - 0.84%/0.02%
[02] |   |   hand(1/1) - 3.45%/1.83%
[02] |   |   camera(1/1) - 2.85%/1.51%
[02] |   |   unspecified(1/1) - 2.66%/1.41%
[02] |   |   pick(1/1) - 2.64%/1.40%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 2.21%/1.17%
[02] |   |   terrain_setup(1/1) - 2.04%/1.08%
[03] |   |   |   rebuildNear(1/1) - 45.30%/0.49%
[03] |   |   |   unspecified(1/1) - 27.84%/0.30%
[03] |   |   |   culling(1/1) - 9.72%/0.11%
[03] |   |   |   update(1/1) - 7.41%/0.08%
[03] |   |   |   camera(1/1) - 6.92%/0.07%
[03] |   |   |   cull(1/1) - 2.80%/0.03%
[02] |   |   string(1/1) - 1.29%/0.68%
[03] |   |   |   unspecified(1/1) - 34.99%/0.24%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.42%/0.23%
[03] |   |   |   filterempty(1/1) - 31.59%/0.22%
[02] |   |   light_updates(1/1) - 0.64%/0.34%
[02] |   |   blockentities(1/1) - 0.44%/0.24%
[02] |   |   fog(1/1) - 0.43%/0.23%
[02] |   |   updatechunks(1/1) - 0.42%/0.22%
[02] |   |   particles(1/1) - 0.25%/0.13%
[02] |   |   center(1/1) - 0.21%/0.11%
[02] |   |   captureFrustum(1/1) - 0.16%/0.09%
[02] |   |   culling(1/1) - 0.12%/0.06%
[02] |   |   weather(1/1) - 0.08%/0.04%
[01] |   gui(1/1) - 16.61%/10.66%
[02] |   |   chat(1/1) - 88.31%/9.41%
[02] |   |   unspecified(1/1) - 11.53%/1.23%
[02] |   |   bossHealth(1/1) - 0.10%/0.01%
[02] |   |   selectedItemName(1/1) - 0.07%/0.01%
[01] |   unspecified(1/1) - 0.71%/0.46%
[00] updateDisplay(1/1) - 16.29%/16.29%
[00] render(1/1) - 14.73%/14.73%
[01] |   unspecified(1/1) - 98.58%/14.52%
[01] |   display(1/1) - 1.42%/0.21%
[00] unspecified(1/1) - 2.40%/2.40%
[00] sound(1/1) - 1.23%/1.23%
[00] blit(1/1) - 0.81%/0.81%
[00] scheduledExecutables(1/1) - 0.27%/0.27%
[00] yield(1/1) - 0.06%/0.06%
[00] tick(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

