---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 109.38 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 73.68%/73.68%
[01] |   gui(1/1) - 60.45%/44.54%
[02] |   |   chat(1/1) - 97.54%/43.45%
[02] |   |   unspecified(1/1) - 2.43%/1.08%
[02] |   |   selectedItemName(1/1) - 0.02%/0.01%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 38.74%/28.55%
[02] |   |   terrain(1/1) - 36.12%/10.31%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.60%/3.77%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.24%/2.09%
[03] |   |   |   filterempty(3/3) - 15.77%/1.63%
[03] |   |   |   unspecified(1/1) - 14.75%/1.52%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 12.65%/1.30%
[02] |   |   entities(1/1) - 34.41%/9.82%
[02] |   |   hand(1/1) - 7.30%/2.08%
[02] |   |   translucent(1/1) - 7.11%/2.03%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.31%/0.82%
[03] |   |   |   unspecified(1/1) - 34.77%/0.71%
[03] |   |   |   filterempty(1/1) - 24.33%/0.49%
[03] |   |   |   translucent_sort(1/1) - 0.59%/0.01%
[02] |   |   destroyProgress(1/1) - 4.25%/1.21%
[02] |   |   unspecified(1/1) - 3.03%/0.87%
[02] |   |   clear(1/1) - 2.14%/0.61%
[02] |   |   string(1/1) - 1.73%/0.49%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.96%/0.17%
[03] |   |   |   filterempty(1/1) - 32.96%/0.16%
[03] |   |   |   unspecified(1/1) - 32.08%/0.16%
[02] |   |   pick(1/1) - 0.78%/0.22%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.73%/0.21%
[02] |   |   camera(1/1) - 0.70%/0.20%
[02] |   |   terrain_setup(1/1) - 0.59%/0.17%
[03] |   |   |   rebuildNear(1/1) - 35.71%/0.06%
[03] |   |   |   unspecified(1/1) - 29.22%/0.05%
[03] |   |   |   camera(1/1) - 14.29%/0.02%
[03] |   |   |   culling(1/1) - 8.44%/0.01%
[03] |   |   |   update(1/1) - 6.49%/0.01%
[03] |   |   |   cull(1/1) - 5.84%/0.01%
[02] |   |   particles(1/1) - 0.39%/0.11%
[02] |   |   light_updates(1/1) - 0.21%/0.06%
[02] |   |   weather(1/1) - 0.13%/0.04%
[02] |   |   updatechunks(1/1) - 0.10%/0.03%
[02] |   |   fog(1/1) - 0.10%/0.03%
[02] |   |   center(1/1) - 0.08%/0.02%
[02] |   |   culling(1/1) - 0.05%/0.02%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 0.81%/0.59%
[00] updateDisplay(1/1) - 22.51%/22.51%
[00] blit(1/1) - 1.51%/1.51%
[00] unspecified(1/1) - 1.08%/1.08%
[00] render(1/1) - 1.07%/1.07%
[01] |   unspecified(1/1) - 99.08%/1.06%
[01] |   display(1/1) - 0.92%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

