---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w11a
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 108.64 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 73.13%/73.13%
[01] |   gui(1/1) - 51.37%/37.57%
[02] |   |   chat(1/1) - 94.90%/35.65%
[02] |   |   unspecified(1/1) - 5.04%/1.89%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[02] |   |   selectedItemName(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 47.89%/35.02%
[02] |   |   entities(1/1) - 45.61%/15.97%
[02] |   |   terrain(1/1) - 20.16%/7.06%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.65%/2.59%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.29%/1.43%
[03] |   |   |   filterempty(3/3) - 15.85%/1.12%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.59%/1.03%
[03] |   |   |   unspecified(1/1) - 12.62%/0.89%
[02] |   |   translucent(1/1) - 9.47%/3.32%
[03] |   |   |   unspecified(1/1) - 39.20%/1.30%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.60%/1.25%
[03] |   |   |   filterempty(1/1) - 22.91%/0.76%
[03] |   |   |   translucent_sort(1/1) - 0.29%/0.01%
[02] |   |   hand(1/1) - 8.84%/3.10%
[02] |   |   destroyProgress(1/1) - 4.73%/1.66%
[02] |   |   unspecified(1/1) - 3.23%/1.13%
[02] |   |   string(1/1) - 2.68%/0.94%
[03] |   |   |   filterempty(1/1) - 37.99%/0.36%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.22%/0.33%
[03] |   |   |   unspecified(1/1) - 26.79%/0.25%
[02] |   |   clear(1/1) - 1.62%/0.57%
[02] |   |   blockentities(1/1) - 0.88%/0.31%
[02] |   |   pick(1/1) - 0.80%/0.28%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.53%/0.19%
[02] |   |   particles(1/1) - 0.48%/0.17%
[02] |   |   terrain_setup(1/1) - 0.44%/0.15%
[03] |   |   |   rebuildNear(1/1) - 34.04%/0.05%
[03] |   |   |   unspecified(1/1) - 32.62%/0.05%
[03] |   |   |   camera(1/1) - 12.06%/0.02%
[03] |   |   |   culling(1/1) - 10.64%/0.02%
[03] |   |   |   update(1/1) - 6.38%/0.01%
[03] |   |   |   cull(1/1) - 4.26%/0.01%
[02] |   |   light_updates(1/1) - 0.15%/0.05%
[02] |   |   weather(1/1) - 0.11%/0.04%
[02] |   |   fog(1/1) - 0.09%/0.03%
[02] |   |   updatechunks(1/1) - 0.08%/0.03%
[02] |   |   center(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.74%/0.54%
[00] updateDisplay(1/1) - 23.51%/23.51%
[00] blit(1/1) - 1.21%/1.21%
[00] render(1/1) - 1.18%/1.18%
[01] |   unspecified(1/1) - 98.99%/1.17%
[01] |   display(1/1) - 1.01%/0.01%
[00] unspecified(1/1) - 0.74%/0.74%
[00] fpsUpdate(1/1) - 0.09%/0.09%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

