---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 7 ms
Tick span: 1 ticks
// This is approximately 133.83 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 77.08%/77.08%
[01] |   level(1/1) - 80.64%/62.16%
[02] |   |   entities(1/1) - 35.27%/21.92%
[02] |   |   translucent(1/1) - 20.50%/12.74%
[03] |   |   |   unspecified(1/1) - 50.27%/6.40%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.52%/3.51%
[03] |   |   |   filterempty(1/1) - 21.92%/2.79%
[03] |   |   |   translucent_sort(1/1) - 0.29%/0.04%
[02] |   |   terrain(1/1) - 15.90%/9.88%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.45%/3.31%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.33%/2.40%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.48%/1.73%
[03] |   |   |   unspecified(1/1) - 12.43%/1.23%
[03] |   |   |   filterempty(3/3) - 12.31%/1.22%
[02] |   |   hand(1/1) - 8.37%/5.20%
[02] |   |   destroyProgress(1/1) - 8.04%/5.00%
[02] |   |   unspecified(1/1) - 5.28%/3.28%
[02] |   |   string(1/1) - 3.11%/1.93%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.69%/0.75%
[03] |   |   |   filterempty(1/1) - 37.86%/0.73%
[03] |   |   |   unspecified(1/1) - 23.45%/0.45%
[02] |   |   clear(1/1) - 0.95%/0.59%
[02] |   |   blockentities(1/1) - 0.72%/0.45%
[02] |   |   particles(1/1) - 0.48%/0.30%
[02] |   |   pick(1/1) - 0.37%/0.23%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.30%/0.18%
[03] |   |   |   rebuildNear(1/1) - 41.30%/0.08%
[03] |   |   |   unspecified(1/1) - 24.64%/0.05%
[03] |   |   |   culling(1/1) - 13.04%/0.02%
[03] |   |   |   camera(1/1) - 11.59%/0.02%
[03] |   |   |   update(1/1) - 6.52%/0.01%
[03] |   |   |   cull(1/1) - 2.90%/0.01%
[02] |   |   camera(1/1) - 0.29%/0.18%
[02] |   |   weather(1/1) - 0.13%/0.08%
[02] |   |   light_updates(1/1) - 0.10%/0.06%
[02] |   |   updatechunks(1/1) - 0.06%/0.04%
[02] |   |   fog(1/1) - 0.06%/0.04%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 14.84%/11.44%
[02] |   |   chat(1/1) - 81.69%/9.34%
[02] |   |   unspecified(1/1) - 18.09%/2.07%
[02] |   |   bossHealth(1/1) - 0.15%/0.02%
[02] |   |   selectedItemName(1/1) - 0.07%/0.01%
[01] |   unspecified(1/1) - 4.52%/3.48%
[00] updateDisplay(1/1) - 19.74%/19.74%
[00] render(1/1) - 1.09%/1.09%
[01] |   unspecified(1/1) - 99.14%/1.08%
[01] |   display(1/1) - 0.86%/0.01%
[00] unspecified(1/1) - 1.04%/1.04%
[00] blit(1/1) - 0.85%/0.85%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.06%/0.06%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

