---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 197.30 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 56.47%/56.47%
[01] |   level(1/1) - 64.47%/36.41%
[02] |   |   entities(1/1) - 30.68%/11.17%
[02] |   |   translucent(1/1) - 23.22%/8.45%
[03] |   |   |   unspecified(1/1) - 42.99%/3.63%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.48%/3.42%
[03] |   |   |   filterempty(1/1) - 15.99%/1.35%
[03] |   |   |   translucent_sort(1/1) - 0.53%/0.05%
[02] |   |   terrain(1/1) - 16.13%/5.87%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.70%/2.16%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.77%/1.10%
[03] |   |   |   filterempty(3/3) - 15.29%/0.90%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.16%/0.89%
[03] |   |   |   unspecified(1/1) - 14.08%/0.83%
[02] |   |   destroyProgress(1/1) - 10.12%/3.68%
[02] |   |   hand(1/1) - 6.77%/2.46%
[02] |   |   unspecified(1/1) - 3.17%/1.16%
[02] |   |   string(1/1) - 2.91%/1.06%
[03] |   |   |   filterempty(1/1) - 44.34%/0.47%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.57%/0.30%
[03] |   |   |   unspecified(1/1) - 27.09%/0.29%
[02] |   |   clear(1/1) - 1.78%/0.65%
[02] |   |   pick(1/1) - 1.71%/0.62%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 1.30%/0.47%
[02] |   |   camera(1/1) - 0.59%/0.22%
[02] |   |   terrain_setup(1/1) - 0.47%/0.17%
[03] |   |   |   unspecified(1/1) - 35.63%/0.06%
[03] |   |   |   rebuildNear(1/1) - 32.18%/0.06%
[03] |   |   |   culling(1/1) - 10.34%/0.02%
[03] |   |   |   camera(1/1) - 10.34%/0.02%
[03] |   |   |   update(1/1) - 8.05%/0.01%
[03] |   |   |   cull(1/1) - 3.45%/0.01%
[02] |   |   particles(1/1) - 0.44%/0.16%
[02] |   |   light_updates(1/1) - 0.20%/0.07%
[02] |   |   weather(1/1) - 0.16%/0.06%
[02] |   |   updatechunks(1/1) - 0.11%/0.04%
[02] |   |   fog(1/1) - 0.10%/0.04%
[02] |   |   center(1/1) - 0.06%/0.02%
[02] |   |   captureFrustum(1/1) - 0.05%/0.02%
[02] |   |   culling(1/1) - 0.03%/0.01%
[01] |   gui(1/1) - 32.91%/18.59%
[02] |   |   chat(1/1) - 90.50%/16.82%
[02] |   |   unspecified(1/1) - 9.31%/1.73%
[02] |   |   bossHealth(1/1) - 0.15%/0.03%
[02] |   |   selectedItemName(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 2.61%/1.48%
[00] updateDisplay(1/1) - 38.55%/38.55%
[00] blit(1/1) - 2.44%/2.44%
[00] unspecified(1/1) - 1.33%/1.33%
[00] render(1/1) - 0.96%/0.96%
[01] |   unspecified(1/1) - 98.77%/0.95%
[01] |   display(1/1) - 1.23%/0.01%
[00] yield(1/1) - 0.10%/0.10%
[00] sound(1/1) - 0.08%/0.08%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

