---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 185.33 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 76.08%/76.08%
[01] |   level(1/1) - 82.34%/62.65%
[02] |   |   hand(1/1) - 26.55%/16.63%
[02] |   |   entities(1/1) - 21.89%/13.72%
[02] |   |   translucent(1/1) - 19.13%/11.98%
[03] |   |   |   unspecified(1/1) - 57.72%/6.92%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.64%/3.67%
[03] |   |   |   filterempty(1/1) - 11.19%/1.34%
[03] |   |   |   translucent_sort(1/1) - 0.45%/0.05%
[02] |   |   terrain(1/1) - 11.10%/6.95%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.35%/2.60%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.98%/1.25%
[03] |   |   |   filterempty(3/3) - 16.25%/1.13%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.53%/1.01%
[03] |   |   |   unspecified(1/1) - 13.89%/0.97%
[02] |   |   string(1/1) - 6.29%/3.94%
[03] |   |   |   filterempty(1/1) - 43.02%/1.69%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.91%/1.34%
[03] |   |   |   unspecified(1/1) - 23.06%/0.91%
[02] |   |   destroyProgress(1/1) - 4.95%/3.10%
[02] |   |   unspecified(1/1) - 4.74%/2.97%
[02] |   |   blockentities(1/1) - 1.24%/0.78%
[02] |   |   clear(1/1) - 1.21%/0.76%
[02] |   |   particles(1/1) - 1.08%/0.68%
[02] |   |   pick(1/1) - 0.39%/0.24%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.36%/0.22%
[02] |   |   terrain_setup(1/1) - 0.34%/0.21%
[03] |   |   |   unspecified(1/1) - 35.34%/0.08%
[03] |   |   |   rebuildNear(1/1) - 30.17%/0.06%
[03] |   |   |   culling(1/1) - 12.07%/0.03%
[03] |   |   |   camera(1/1) - 11.21%/0.02%
[03] |   |   |   update(1/1) - 6.90%/0.01%
[03] |   |   |   cull(1/1) - 4.31%/0.01%
[02] |   |   weather(1/1) - 0.32%/0.20%
[02] |   |   light_updates(1/1) - 0.16%/0.10%
[02] |   |   updatechunks(1/1) - 0.09%/0.06%
[02] |   |   fog(1/1) - 0.06%/0.04%
[02] |   |   center(1/1) - 0.04%/0.03%
[02] |   |   captureFrustum(1/1) - 0.04%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 17.13%/13.03%
[02] |   |   chat(1/1) - 86.77%/11.31%
[02] |   |   unspecified(1/1) - 13.06%/1.70%
[02] |   |   bossHealth(1/1) - 0.10%/0.01%
[02] |   |   selectedItemName(1/1) - 0.07%/0.01%
[01] |   unspecified(1/1) - 0.53%/0.41%
[00] updateDisplay(1/1) - 20.26%/20.26%
[00] blit(1/1) - 1.17%/1.17%
[00] unspecified(1/1) - 1.12%/1.12%
[00] render(1/1) - 1.11%/1.11%
[01] |   unspecified(1/1) - 98.50%/1.10%
[01] |   display(1/1) - 1.50%/0.02%
[00] sound(1/1) - 0.10%/0.10%
[00] yield(1/1) - 0.07%/0.07%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

