---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 152.37 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 76.65%/76.65%
[01] |   level(1/1) - 74.81%/57.34%
[02] |   |   entities(1/1) - 48.20%/27.63%
[02] |   |   terrain(1/1) - 16.08%/9.22%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.60%/2.73%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.83%/1.83%
[03] |   |   |   filterempty(3/3) - 16.91%/1.56%
[03] |   |   |   unspecified(1/1) - 16.90%/1.56%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.76%/1.55%
[02] |   |   destroyProgress(1/1) - 10.88%/6.24%
[02] |   |   translucent(1/1) - 8.30%/4.76%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.01%/1.95%
[03] |   |   |   unspecified(1/1) - 37.17%/1.77%
[03] |   |   |   filterempty(1/1) - 21.43%/1.02%
[03] |   |   |   translucent_sort(1/1) - 0.38%/0.02%
[02] |   |   hand(1/1) - 5.87%/3.37%
[02] |   |   clear(1/1) - 2.45%/1.40%
[02] |   |   unspecified(1/1) - 2.23%/1.28%
[02] |   |   string(1/1) - 1.93%/1.10%
[03] |   |   |   filterempty(1/1) - 34.62%/0.38%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.10%/0.37%
[03] |   |   |   unspecified(1/1) - 32.28%/0.36%
[02] |   |   blockentities(1/1) - 0.96%/0.55%
[02] |   |   camera(1/1) - 0.79%/0.45%
[02] |   |   pick(1/1) - 0.72%/0.41%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.58%/0.33%
[03] |   |   |   rebuildNear(1/1) - 38.99%/0.13%
[03] |   |   |   unspecified(1/1) - 30.28%/0.10%
[03] |   |   |   camera(1/1) - 11.01%/0.04%
[03] |   |   |   culling(1/1) - 7.80%/0.03%
[03] |   |   |   update(1/1) - 7.34%/0.02%
[03] |   |   |   cull(1/1) - 4.59%/0.02%
[02] |   |   particles(1/1) - 0.34%/0.20%
[02] |   |   light_updates(1/1) - 0.20%/0.12%
[02] |   |   fog(1/1) - 0.13%/0.07%
[02] |   |   updatechunks(1/1) - 0.11%/0.06%
[02] |   |   weather(1/1) - 0.10%/0.06%
[02] |   |   captureFrustum(1/1) - 0.06%/0.04%
[02] |   |   center(1/1) - 0.05%/0.03%
[02] |   |   culling(1/1) - 0.03%/0.02%
[01] |   gui(1/1) - 24.42%/18.72%
[02] |   |   chat(1/1) - 89.75%/16.80%
[02] |   |   unspecified(1/1) - 10.04%/1.88%
[02] |   |   bossHealth(1/1) - 0.15%/0.03%
[02] |   |   selectedItemName(1/1) - 0.06%/0.01%
[01] |   unspecified(1/1) - 0.77%/0.59%
[00] updateDisplay(1/1) - 18.71%/18.71%
[00] render(1/1) - 2.03%/2.03%
[01] |   unspecified(1/1) - 98.57%/2.00%
[01] |   display(1/1) - 1.43%/0.03%
[00] blit(1/1) - 1.32%/1.32%
[00] unspecified(1/1) - 1.07%/1.07%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.07%/0.07%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

