---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 191.15 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 72.59%/72.59%
[01] |   level(1/1) - 79.59%/57.77%
[02] |   |   entities(1/1) - 39.65%/22.90%
[02] |   |   terrain(1/1) - 24.55%/14.18%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.32%/4.58%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.14%/3.14%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.70%/2.94%
[03] |   |   |   unspecified(1/1) - 12.78%/1.81%
[03] |   |   |   filterempty(3/3) - 12.06%/1.71%
[02] |   |   translucent(1/1) - 13.10%/7.57%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.06%/3.18%
[03] |   |   |   unspecified(1/1) - 35.34%/2.68%
[03] |   |   |   filterempty(1/1) - 22.18%/1.68%
[03] |   |   |   translucent_sort(1/1) - 0.42%/0.03%
[02] |   |   destroyProgress(1/1) - 6.04%/3.49%
[02] |   |   hand(1/1) - 5.71%/3.30%
[02] |   |   string(1/1) - 2.80%/1.62%
[03] |   |   |   filterempty(1/1) - 51.74%/0.84%
[03] |   |   |   unspecified(1/1) - 24.53%/0.40%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.72%/0.38%
[02] |   |   unspecified(1/1) - 2.69%/1.55%
[02] |   |   clear(1/1) - 1.67%/0.97%
[02] |   |   blockentities(1/1) - 1.25%/0.72%
[02] |   |   pick(1/1) - 0.55%/0.32%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.53%/0.31%
[02] |   |   terrain_setup(1/1) - 0.45%/0.26%
[03] |   |   |   rebuildNear(1/1) - 34.78%/0.09%
[03] |   |   |   unspecified(1/1) - 31.16%/0.08%
[03] |   |   |   update(1/1) - 10.87%/0.03%
[03] |   |   |   camera(1/1) - 10.87%/0.03%
[03] |   |   |   culling(1/1) - 9.42%/0.02%
[03] |   |   |   cull(1/1) - 2.90%/0.01%
[02] |   |   particles(1/1) - 0.36%/0.21%
[02] |   |   light_updates(1/1) - 0.19%/0.11%
[02] |   |   fog(1/1) - 0.15%/0.08%
[02] |   |   weather(1/1) - 0.11%/0.06%
[02] |   |   updatechunks(1/1) - 0.08%/0.05%
[02] |   |   center(1/1) - 0.05%/0.03%
[02] |   |   captureFrustum(1/1) - 0.04%/0.02%
[02] |   |   culling(1/1) - 0.03%/0.02%
[01] |   gui(1/1) - 19.73%/14.33%
[02] |   |   chat(1/1) - 88.41%/12.67%
[02] |   |   unspecified(1/1) - 11.39%/1.63%
[02] |   |   bossHealth(1/1) - 0.12%/0.02%
[02] |   |   selectedItemName(1/1) - 0.08%/0.01%
[01] |   unspecified(1/1) - 0.68%/0.49%
[00] updateDisplay(1/1) - 21.37%/21.37%
[00] unspecified(1/1) - 2.23%/2.23%
[00] render(1/1) - 2.19%/2.19%
[01] |   unspecified(1/1) - 99.05%/2.17%
[01] |   display(1/1) - 0.95%/0.02%
[00] blit(1/1) - 1.29%/1.29%
[00] scheduledExecutables(1/1) - 0.13%/0.13%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.07%/0.07%
[00] toasts(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

