---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w11a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 114.13 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 76.84%/76.84%
[01] |   gui(1/1) - 60.07%/46.16%
[02] |   |   chat(1/1) - 96.90%/44.73%
[02] |   |   unspecified(1/1) - 3.05%/1.41%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[02] |   |   selectedItemName(1/1) - 0.01%/0.01%
[01] |   level(1/1) - 35.53%/27.30%
[02] |   |   entities(1/1) - 34.83%/9.51%
[02] |   |   terrain(1/1) - 33.49%/9.14%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.18%/3.03%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.41%/2.14%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.09%/1.47%
[03] |   |   |   filterempty(3/3) - 14.37%/1.31%
[03] |   |   |   unspecified(1/1) - 12.96%/1.18%
[02] |   |   translucent(1/1) - 8.73%/2.38%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.01%/1.10%
[03] |   |   |   unspecified(1/1) - 31.76%/0.76%
[03] |   |   |   filterempty(1/1) - 21.57%/0.51%
[03] |   |   |   translucent_sort(1/1) - 0.67%/0.02%
[02] |   |   hand(1/1) - 6.09%/1.66%
[02] |   |   destroyProgress(1/1) - 3.80%/1.04%
[02] |   |   clear(1/1) - 3.20%/0.87%
[02] |   |   unspecified(1/1) - 2.96%/0.81%
[02] |   |   string(1/1) - 2.28%/0.62%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.00%/0.21%
[03] |   |   |   filterempty(1/1) - 33.27%/0.21%
[03] |   |   |   unspecified(1/1) - 32.72%/0.20%
[02] |   |   terrain_setup(1/1) - 0.87%/0.24%
[03] |   |   |   rebuildNear(1/1) - 44.71%/0.11%
[03] |   |   |   unspecified(1/1) - 31.25%/0.07%
[03] |   |   |   camera(1/1) - 9.13%/0.02%
[03] |   |   |   culling(1/1) - 6.73%/0.02%
[03] |   |   |   update(1/1) - 5.29%/0.01%
[03] |   |   |   cull(1/1) - 2.88%/0.01%
[02] |   |   camera(1/1) - 0.86%/0.23%
[02] |   |   pick(1/1) - 0.84%/0.23%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.78%/0.21%
[02] |   |   particles(1/1) - 0.45%/0.12%
[02] |   |   light_updates(1/1) - 0.23%/0.06%
[02] |   |   fog(1/1) - 0.15%/0.04%
[02] |   |   weather(1/1) - 0.15%/0.04%
[02] |   |   updatechunks(1/1) - 0.13%/0.03%
[02] |   |   center(1/1) - 0.08%/0.02%
[02] |   |   captureFrustum(1/1) - 0.06%/0.02%
[02] |   |   culling(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 4.40%/3.38%
[00] updateDisplay(1/1) - 19.91%/19.91%
[01] |   unspecified(1/1) - 99.68%/19.84%
[01] |   mouse(2/2) - 0.32%/0.06%
[00] render(1/1) - 1.43%/1.43%
[01] |   unspecified(1/1) - 98.97%/1.42%
[01] |   display(1/1) - 1.03%/0.01%
[00] blit(1/1) - 0.96%/0.96%
[00] unspecified(1/1) - 0.69%/0.69%
[00] sound(1/1) - 0.09%/0.09%
[00] scheduledExecutables(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

