---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w11a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 151.35 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 72.96%/72.96%
[01] |   gui(1/1) - 58.96%/43.01%
[02] |   |   chat(1/1) - 95.06%/40.89%
[02] |   |   unspecified(1/1) - 4.88%/2.10%
[02] |   |   bossHealth(1/1) - 0.04%/0.02%
[02] |   |   selectedItemName(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 40.05%/29.22%
[02] |   |   entities(1/1) - 25.68%/7.50%
[02] |   |   terrain(1/1) - 23.38%/6.83%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.60%/2.84%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.14%/1.10%
[03] |   |   |   filterempty(3/3) - 15.38%/1.05%
[03] |   |   |   unspecified(1/1) - 13.46%/0.92%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.42%/0.92%
[02] |   |   hand(1/1) - 15.13%/4.42%
[02] |   |   translucent(1/1) - 14.56%/4.25%
[03] |   |   |   unspecified(1/1) - 56.02%/2.38%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.16%/1.37%
[03] |   |   |   filterempty(1/1) - 11.57%/0.49%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.01%
[02] |   |   string(1/1) - 5.45%/1.59%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.86%/0.57%
[03] |   |   |   filterempty(1/1) - 35.77%/0.57%
[03] |   |   |   unspecified(1/1) - 28.37%/0.45%
[02] |   |   destroyProgress(1/1) - 4.47%/1.31%
[02] |   |   unspecified(1/1) - 3.82%/1.12%
[02] |   |   clear(1/1) - 2.15%/0.63%
[02] |   |   particles(1/1) - 1.86%/0.54%
[02] |   |   pick(1/1) - 0.67%/0.20%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.62%/0.18%
[02] |   |   terrain_setup(1/1) - 0.59%/0.17%
[03] |   |   |   unspecified(1/1) - 35.96%/0.06%
[03] |   |   |   rebuildNear(1/1) - 30.70%/0.05%
[03] |   |   |   camera(1/1) - 11.40%/0.02%
[03] |   |   |   culling(1/1) - 9.65%/0.02%
[03] |   |   |   update(1/1) - 8.77%/0.02%
[03] |   |   |   cull(1/1) - 3.51%/0.01%
[02] |   |   blockentities(1/1) - 0.53%/0.16%
[02] |   |   weather(1/1) - 0.48%/0.14%
[02] |   |   light_updates(1/1) - 0.24%/0.07%
[02] |   |   updatechunks(1/1) - 0.13%/0.04%
[02] |   |   fog(1/1) - 0.10%/0.03%
[02] |   |   center(1/1) - 0.06%/0.02%
[02] |   |   captureFrustum(1/1) - 0.05%/0.01%
[02] |   |   culling(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 0.99%/0.72%
[00] updateDisplay(1/1) - 23.19%/23.19%
[00] blit(1/1) - 1.37%/1.37%
[00] render(1/1) - 1.21%/1.21%
[01] |   unspecified(1/1) - 99.13%/1.20%
[01] |   display(1/1) - 0.87%/0.01%
[00] unspecified(1/1) - 1.06%/1.06%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.06%/0.06%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

