---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 120.89 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 78.66%/78.66%
[01] |   level(1/1) - 81.53%/64.14%
[02] |   |   terrain(1/1) - 53.09%/34.05%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.53%/12.10%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.29%/8.95%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.61%/4.63%
[03] |   |   |   filterempty(3/3) - 13.39%/4.56%
[03] |   |   |   unspecified(1/1) - 11.18%/3.81%
[02] |   |   entities(1/1) - 23.06%/14.79%
[02] |   |   clear(1/1) - 5.16%/3.31%
[02] |   |   translucent(1/1) - 4.39%/2.82%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.91%/1.12%
[03] |   |   |   unspecified(1/1) - 36.30%/1.02%
[03] |   |   |   filterempty(1/1) - 23.45%/0.66%
[03] |   |   |   translucent_sort(1/1) - 0.34%/0.01%
[02] |   |   hand(1/1) - 2.72%/1.74%
[02] |   |   pick(1/1) - 2.15%/1.38%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 2.01%/1.29%
[02] |   |   unspecified(1/1) - 1.71%/1.09%
[02] |   |   camera(1/1) - 1.53%/0.98%
[02] |   |   string(1/1) - 1.25%/0.80%
[03] |   |   |   filterempty(1/1) - 40.30%/0.32%
[03] |   |   |   unspecified(1/1) - 31.58%/0.25%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.12%/0.23%
[02] |   |   terrain_setup(1/1) - 1.22%/0.78%
[03] |   |   |   rebuildNear(1/1) - 54.01%/0.42%
[03] |   |   |   unspecified(1/1) - 21.30%/0.17%
[03] |   |   |   culling(1/1) - 10.34%/0.08%
[03] |   |   |   camera(1/1) - 8.33%/0.07%
[03] |   |   |   update(1/1) - 4.01%/0.03%
[03] |   |   |   cull(1/1) - 2.01%/0.02%
[02] |   |   blockentities(1/1) - 0.41%/0.26%
[02] |   |   light_updates(1/1) - 0.33%/0.21%
[02] |   |   fog(1/1) - 0.25%/0.16%
[02] |   |   particles(1/1) - 0.24%/0.15%
[02] |   |   updatechunks(1/1) - 0.18%/0.11%
[02] |   |   center(1/1) - 0.10%/0.07%
[02] |   |   captureFrustum(1/1) - 0.08%/0.05%
[02] |   |   weather(1/1) - 0.06%/0.04%
[02] |   |   culling(1/1) - 0.06%/0.04%
[01] |   gui(1/1) - 16.98%/13.36%
[02] |   |   chat(1/1) - 85.84%/11.47%
[02] |   |   unspecified(1/1) - 13.95%/1.86%
[02] |   |   bossHealth(1/1) - 0.15%/0.02%
[02] |   |   selectedItemName(1/1) - 0.06%/0.01%
[01] |   unspecified(1/1) - 1.48%/1.17%
[00] updateDisplay(1/1) - 15.80%/15.80%
[00] render(1/1) - 3.64%/3.64%
[01] |   unspecified(1/1) - 94.34%/3.43%
[01] |   display(1/1) - 5.66%/0.21%
[00] blit(1/1) - 0.86%/0.86%
[00] unspecified(1/1) - 0.85%/0.85%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

