---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 118.25 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 78.24%/78.24%
[01] |   level(1/1) - 83.29%/65.16%
[02] |   |   hand(1/1) - 28.58%/18.62%
[02] |   |   entities(1/1) - 18.34%/11.95%
[02] |   |   string(1/1) - 16.59%/10.81%
[03] |   |   |   filterempty(1/1) - 44.88%/4.85%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.68%/3.32%
[03] |   |   |   unspecified(1/1) - 24.44%/2.64%
[02] |   |   terrain(1/1) - 14.17%/9.24%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.91%/3.04%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.20%/2.51%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.83%/1.37%
[03] |   |   |   unspecified(1/1) - 13.56%/1.25%
[03] |   |   |   filterempty(3/3) - 11.49%/1.06%
[02] |   |   translucent(1/1) - 11.31%/7.37%
[03] |   |   |   unspecified(1/1) - 47.42%/3.49%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.10%/2.81%
[03] |   |   |   filterempty(1/1) - 14.26%/1.05%
[03] |   |   |   translucent_sort(1/1) - 0.22%/0.02%
[02] |   |   destroyProgress(1/1) - 3.10%/2.02%
[02] |   |   unspecified(1/1) - 2.41%/1.57%
[02] |   |   particles(1/1) - 2.00%/1.30%
[02] |   |   clear(1/1) - 1.31%/0.85%
[02] |   |   blockentities(1/1) - 0.60%/0.39%
[02] |   |   pick(1/1) - 0.43%/0.28%
[03] |   |   |   #getEntities 1/1
[02] |   |   weather(1/1) - 0.34%/0.22%
[02] |   |   camera(1/1) - 0.29%/0.19%
[02] |   |   terrain_setup(1/1) - 0.28%/0.18%
[03] |   |   |   rebuildNear(1/1) - 43.51%/0.08%
[03] |   |   |   unspecified(1/1) - 30.52%/0.06%
[03] |   |   |   culling(1/1) - 9.09%/0.02%
[03] |   |   |   camera(1/1) - 7.14%/0.01%
[03] |   |   |   update(1/1) - 5.84%/0.01%
[03] |   |   |   cull(1/1) - 3.90%/0.01%
[02] |   |   light_updates(1/1) - 0.10%/0.07%
[02] |   |   fog(1/1) - 0.05%/0.03%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 15.83%/12.39%
[02] |   |   chat(1/1) - 88.71%/10.99%
[02] |   |   unspecified(1/1) - 11.07%/1.37%
[02] |   |   bossHealth(1/1) - 0.16%/0.02%
[02] |   |   selectedItemName(1/1) - 0.06%/0.01%
[01] |   unspecified(1/1) - 0.88%/0.69%
[00] updateDisplay(1/1) - 18.05%/18.05%
[00] render(1/1) - 1.41%/1.41%
[01] |   unspecified(1/1) - 98.91%/1.39%
[01] |   display(1/1) - 1.09%/0.02%
[00] blit(1/1) - 1.14%/1.14%
[00] unspecified(1/1) - 0.97%/0.97%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.06%/0.06%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

