---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w11a
Time span: 10 ms
Tick span: 1 ticks
// This is approximately 97.66 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 50.41%/50.41%
[01] |   gui(1/1) - 57.86%/29.17%
[02] |   |   chat(1/1) - 94.27%/27.49%
[02] |   |   unspecified(1/1) - 5.70%/1.66%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   level(1/1) - 35.99%/18.14%
[02] |   |   entities(1/1) - 34.90%/6.33%
[02] |   |   terrain(1/1) - 24.52%/4.45%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.61%/1.45%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.98%/0.89%
[03] |   |   |   unspecified(1/1) - 18.45%/0.82%
[03] |   |   |   filterempty(3/3) - 15.57%/0.69%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.39%/0.60%
[02] |   |   translucent(1/1) - 9.05%/1.64%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.53%/0.62%
[03] |   |   |   unspecified(1/1) - 36.58%/0.60%
[03] |   |   |   filterempty(1/1) - 25.35%/0.42%
[03] |   |   |   translucent_sort(1/1) - 0.53%/0.01%
[02] |   |   clear(1/1) - 6.32%/1.15%
[02] |   |   hand(1/1) - 5.86%/1.06%
[02] |   |   unspecified(1/1) - 4.82%/0.87%
[02] |   |   destroyProgress(1/1) - 4.12%/0.75%
[02] |   |   string(1/1) - 2.21%/0.40%
[03] |   |   |   unspecified(1/1) - 34.78%/0.14%
[03] |   |   |   filterempty(1/1) - 33.09%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.13%/0.13%
[02] |   |   camera(1/1) - 2.10%/0.38%
[02] |   |   pick(1/1) - 2.08%/0.38%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 1.09%/0.20%
[03] |   |   |   rebuildNear(1/1) - 45.32%/0.09%
[03] |   |   |   unspecified(1/1) - 27.59%/0.05%
[03] |   |   |   update(1/1) - 8.87%/0.02%
[03] |   |   |   culling(1/1) - 7.39%/0.01%
[03] |   |   |   camera(1/1) - 7.39%/0.01%
[03] |   |   |   cull(1/1) - 3.45%/0.01%
[02] |   |   blockentities(1/1) - 0.93%/0.17%
[02] |   |   light_updates(1/1) - 0.64%/0.12%
[02] |   |   particles(1/1) - 0.43%/0.08%
[02] |   |   fog(1/1) - 0.31%/0.06%
[02] |   |   updatechunks(1/1) - 0.18%/0.03%
[02] |   |   weather(1/1) - 0.12%/0.02%
[02] |   |   culling(1/1) - 0.12%/0.02%
[02] |   |   captureFrustum(1/1) - 0.12%/0.02%
[02] |   |   center(1/1) - 0.10%/0.02%
[01] |   unspecified(1/1) - 6.15%/3.10%
[00] updateDisplay(1/1) - 43.04%/43.04%
[00] blit(1/1) - 3.20%/3.20%
[00] render(1/1) - 1.69%/1.69%
[01] |   unspecified(1/1) - 98.45%/1.66%
[01] |   display(1/1) - 1.55%/0.03%
[00] unspecified(1/1) - 1.49%/1.49%
[00] yield(1/1) - 0.06%/0.06%
[00] sound(1/1) - 0.05%/0.05%
[00] toasts(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

