---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 174.74 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 74.42%/74.42%
[01] |   gui(1/1) - 59.99%/44.65%
[02] |   |   chat(1/1) - 95.39%/42.59%
[02] |   |   unspecified(1/1) - 4.55%/2.03%
[02] |   |   bossHealth(1/1) - 0.04%/0.02%
[02] |   |   selectedItemName(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 39.51%/29.40%
[02] |   |   entities(1/1) - 32.29%/9.49%
[02] |   |   terrain(1/1) - 28.06%/8.25%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.84%/2.96%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.44%/2.35%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.03%/1.16%
[03] |   |   |   filterempty(3/3) - 10.97%/0.91%
[03] |   |   |   unspecified(1/1) - 10.72%/0.88%
[02] |   |   hand(1/1) - 9.76%/2.87%
[02] |   |   translucent(1/1) - 9.14%/2.69%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.04%/1.18%
[03] |   |   |   unspecified(1/1) - 33.94%/0.91%
[03] |   |   |   filterempty(1/1) - 21.18%/0.57%
[03] |   |   |   translucent_sort(1/1) - 0.84%/0.02%
[02] |   |   destroyProgress(1/1) - 6.40%/1.88%
[02] |   |   unspecified(1/1) - 3.90%/1.15%
[02] |   |   string(1/1) - 3.14%/0.92%
[03] |   |   |   filterempty(1/1) - 40.19%/0.37%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.89%/0.29%
[03] |   |   |   unspecified(1/1) - 27.92%/0.26%
[02] |   |   clear(1/1) - 2.39%/0.70%
[02] |   |   blockentities(1/1) - 1.46%/0.43%
[02] |   |   terrain_setup(1/1) - 0.71%/0.21%
[03] |   |   |   rebuildNear(1/1) - 35.83%/0.07%
[03] |   |   |   unspecified(1/1) - 31.67%/0.07%
[03] |   |   |   culling(1/1) - 11.67%/0.02%
[03] |   |   |   camera(1/1) - 8.33%/0.02%
[03] |   |   |   update(1/1) - 6.67%/0.01%
[03] |   |   |   cull(1/1) - 5.83%/0.01%
[02] |   |   particles(1/1) - 0.66%/0.19%
[02] |   |   camera(1/1) - 0.63%/0.19%
[02] |   |   pick(1/1) - 0.62%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.26%/0.08%
[02] |   |   weather(1/1) - 0.15%/0.05%
[02] |   |   fog(1/1) - 0.12%/0.04%
[02] |   |   updatechunks(1/1) - 0.12%/0.03%
[02] |   |   culling(1/1) - 0.08%/0.02%
[02] |   |   center(1/1) - 0.07%/0.02%
[02] |   |   captureFrustum(1/1) - 0.06%/0.02%
[01] |   unspecified(1/1) - 0.50%/0.37%
[00] updateDisplay(1/1) - 21.62%/21.62%
[00] blit(1/1) - 1.36%/1.36%
[00] unspecified(1/1) - 1.18%/1.18%
[00] render(1/1) - 1.12%/1.12%
[01] |   unspecified(1/1) - 98.44%/1.10%
[01] |   display(1/1) - 1.56%/0.02%
[00] scheduledExecutables(1/1) - 0.14%/0.14%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.05%/0.05%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

