---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 175.60 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 76.02%/76.02%
[01] |   level(1/1) - 87.52%/66.54%
[02] |   |   terrain(1/1) - 48.58%/32.32%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.61%/12.48%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.56%/7.61%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.16%/5.22%
[03] |   |   |   unspecified(1/1) - 10.98%/3.55%
[03] |   |   |   filterempty(3/3) - 10.69%/3.45%
[02] |   |   entities(1/1) - 36.34%/24.18%
[02] |   |   translucent(1/1) - 3.69%/2.46%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.50%/0.99%
[03] |   |   |   unspecified(1/1) - 31.32%/0.77%
[03] |   |   |   filterempty(1/1) - 27.62%/0.68%
[03] |   |   |   translucent_sort(1/1) - 0.57%/0.01%
[02] |   |   hand(1/1) - 2.67%/1.78%
[02] |   |   string(1/1) - 1.88%/1.25%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.50%/0.76%
[03] |   |   |   unspecified(1/1) - 24.09%/0.30%
[03] |   |   |   filterempty(1/1) - 15.41%/0.19%
[02] |   |   destroyProgress(1/1) - 1.78%/1.18%
[02] |   |   clear(1/1) - 1.29%/0.86%
[02] |   |   unspecified(1/1) - 1.16%/0.77%
[02] |   |   pick(1/1) - 0.69%/0.46%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.45%/0.30%
[02] |   |   blockentities(1/1) - 0.38%/0.25%
[02] |   |   camera(1/1) - 0.35%/0.23%
[02] |   |   terrain_setup(1/1) - 0.34%/0.23%
[03] |   |   |   rebuildNear(1/1) - 45.04%/0.10%
[03] |   |   |   unspecified(1/1) - 28.24%/0.06%
[03] |   |   |   camera(1/1) - 8.40%/0.02%
[03] |   |   |   update(1/1) - 6.87%/0.02%
[03] |   |   |   culling(1/1) - 6.87%/0.02%
[03] |   |   |   cull(1/1) - 4.58%/0.01%
[02] |   |   light_updates(1/1) - 0.14%/0.09%
[02] |   |   updatechunks(1/1) - 0.07%/0.04%
[02] |   |   weather(1/1) - 0.06%/0.04%
[02] |   |   fog(1/1) - 0.06%/0.04%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.02%
[01] |   gui(1/1) - 12.07%/9.17%
[02] |   |   chat(1/1) - 87.94%/8.07%
[02] |   |   unspecified(1/1) - 11.87%/1.09%
[02] |   |   bossHealth(1/1) - 0.11%/0.01%
[02] |   |   selectedItemName(1/1) - 0.08%/0.01%
[01] |   unspecified(1/1) - 0.41%/0.31%
[00] updateDisplay(1/1) - 20.50%/20.50%
[00] unspecified(1/1) - 1.29%/1.29%
[00] render(1/1) - 1.16%/1.16%
[01] |   unspecified(1/1) - 98.95%/1.15%
[01] |   display(1/1) - 1.05%/0.01%
[00] blit(1/1) - 0.83%/0.83%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.05%/0.05%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

