---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 115.67 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 82.16%/82.16%
[01] |   level(1/1) - 80.07%/65.79%
[02] |   |   translucent(1/1) - 31.48%/20.71%
[03] |   |   |   unspecified(1/1) - 62.89%/13.02%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.76%/6.78%
[03] |   |   |   filterempty(1/1) - 4.29%/0.89%
[03] |   |   |   translucent_sort(1/1) - 0.07%/0.01%
[02] |   |   hand(1/1) - 18.98%/12.49%
[02] |   |   entities(1/1) - 15.15%/9.97%
[02] |   |   terrain(1/1) - 11.88%/7.81%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.06%/2.43%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.00%/1.64%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.76%/1.54%
[03] |   |   |   filterempty(3/3) - 15.95%/1.25%
[03] |   |   |   unspecified(1/1) - 12.24%/0.96%
[02] |   |   string(1/1) - 10.80%/7.11%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.26%/2.79%
[03] |   |   |   filterempty(1/1) - 34.68%/2.46%
[03] |   |   |   unspecified(1/1) - 26.06%/1.85%
[02] |   |   unspecified(1/1) - 4.72%/3.11%
[02] |   |   destroyProgress(1/1) - 2.23%/1.47%
[02] |   |   particles(1/1) - 1.56%/1.03%
[02] |   |   clear(1/1) - 1.31%/0.86%
[02] |   |   blockentities(1/1) - 0.43%/0.28%
[02] |   |   camera(1/1) - 0.32%/0.21%
[02] |   |   terrain_setup(1/1) - 0.32%/0.21%
[03] |   |   |   rebuildNear(1/1) - 38.67%/0.08%
[03] |   |   |   unspecified(1/1) - 32.04%/0.07%
[03] |   |   |   camera(1/1) - 11.05%/0.02%
[03] |   |   |   culling(1/1) - 8.29%/0.02%
[03] |   |   |   update(1/1) - 6.08%/0.01%
[03] |   |   |   cull(1/1) - 3.87%/0.01%
[02] |   |   weather(1/1) - 0.28%/0.19%
[02] |   |   pick(1/1) - 0.26%/0.17%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.09%/0.06%
[02] |   |   fog(1/1) - 0.07%/0.05%
[02] |   |   updatechunks(1/1) - 0.05%/0.03%
[02] |   |   captureFrustum(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 19.00%/15.61%
[02] |   |   chat(1/1) - 88.50%/13.82%
[02] |   |   unspecified(1/1) - 11.41%/1.78%
[02] |   |   bossHealth(1/1) - 0.06%/0.01%
[02] |   |   selectedItemName(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 0.93%/0.76%
[00] updateDisplay(1/1) - 14.79%/14.79%
[00] render(1/1) - 1.08%/1.08%
[01] |   unspecified(1/1) - 98.82%/1.07%
[01] |   display(1/1) - 1.18%/0.01%
[00] blit(1/1) - 0.98%/0.98%
[00] unspecified(1/1) - 0.80%/0.80%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.06%/0.06%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

