---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 168.98 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 66.98%/66.98%
[01] |   level(1/1) - 82.58%/55.31%
[02] |   |   terrain(1/1) - 35.97%/19.89%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.89%/6.54%
[03] |   |   |   filterempty(3/3) - 21.43%/4.26%
[03] |   |   |   unspecified(1/1) - 16.12%/3.21%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.92%/3.17%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.64%/2.71%
[02] |   |   entities(1/1) - 28.59%/15.81%
[02] |   |   clear(1/1) - 9.89%/5.47%
[02] |   |   translucent(1/1) - 5.03%/2.78%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.63%/1.08%
[03] |   |   |   unspecified(1/1) - 36.45%/1.01%
[03] |   |   |   filterempty(1/1) - 24.44%/0.68%
[03] |   |   |   translucent_sort(1/1) - 0.49%/0.01%
[02] |   |   hand(1/1) - 3.58%/1.98%
[02] |   |   camera(1/1) - 3.58%/1.98%
[02] |   |   unspecified(1/1) - 2.41%/1.33%
[02] |   |   destroyProgress(1/1) - 2.34%/1.29%
[02] |   |   pick(1/1) - 2.19%/1.21%
[03] |   |   |   #getEntities 1/1
[02] |   |   string(1/1) - 1.96%/1.08%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 53.20%/0.58%
[03] |   |   |   unspecified(1/1) - 24.80%/0.27%
[03] |   |   |   filterempty(1/1) - 22.00%/0.24%
[02] |   |   terrain_setup(1/1) - 1.86%/1.03%
[03] |   |   |   rebuildNear(1/1) - 36.07%/0.37%
[03] |   |   |   unspecified(1/1) - 32.79%/0.34%
[03] |   |   |   camera(1/1) - 12.62%/0.13%
[03] |   |   |   culling(1/1) - 8.52%/0.09%
[03] |   |   |   update(1/1) - 6.07%/0.06%
[03] |   |   |   cull(1/1) - 3.93%/0.04%
[02] |   |   fog(1/1) - 0.53%/0.30%
[02] |   |   blockentities(1/1) - 0.51%/0.28%
[02] |   |   light_updates(1/1) - 0.51%/0.28%
[02] |   |   updatechunks(1/1) - 0.36%/0.20%
[02] |   |   particles(1/1) - 0.29%/0.16%
[02] |   |   captureFrustum(1/1) - 0.14%/0.08%
[02] |   |   center(1/1) - 0.11%/0.06%
[02] |   |   weather(1/1) - 0.08%/0.04%
[02] |   |   culling(1/1) - 0.08%/0.04%
[01] |   gui(1/1) - 16.58%/11.11%
[02] |   |   chat(1/1) - 88.37%/9.81%
[02] |   |   unspecified(1/1) - 11.43%/1.27%
[02] |   |   bossHealth(1/1) - 0.11%/0.01%
[02] |   |   selectedItemName(1/1) - 0.09%/0.01%
[01] |   unspecified(1/1) - 0.84%/0.56%
[00] updateDisplay(1/1) - 17.22%/17.22%
[00] render(1/1) - 13.09%/13.09%
[01] |   unspecified(1/1) - 97.94%/12.82%
[01] |   display(1/1) - 2.06%/0.27%
[00] blit(1/1) - 1.18%/1.18%
[00] unspecified(1/1) - 1.11%/1.11%
[00] sound(1/1) - 0.28%/0.28%
[00] yield(1/1) - 0.06%/0.06%
[00] scheduledExecutables(1/1) - 0.04%/0.04%
[00] tick(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

