---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 168.43 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 77.82%/77.82%
[01] |   level(1/1) - 65.34%/50.85%
[02] |   |   hand(1/1) - 31.27%/15.90%
[02] |   |   entities(1/1) - 19.46%/9.90%
[02] |   |   translucent(1/1) - 15.57%/7.92%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.59%/3.21%
[03] |   |   |   unspecified(1/1) - 39.60%/3.14%
[03] |   |   |   filterempty(1/1) - 19.41%/1.54%
[03] |   |   |   translucent_sort(1/1) - 0.40%/0.03%
[02] |   |   terrain(1/1) - 10.89%/5.54%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.10%/2.05%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.46%/1.02%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.45%/0.86%
[03] |   |   |   filterempty(3/3) - 14.69%/0.81%
[03] |   |   |   unspecified(1/1) - 14.30%/0.79%
[02] |   |   unspecified(1/1) - 7.61%/3.87%
[02] |   |   destroyProgress(1/1) - 5.53%/2.81%
[02] |   |   string(1/1) - 4.30%/2.19%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.46%/1.19%
[03] |   |   |   unspecified(1/1) - 23.54%/0.51%
[03] |   |   |   filterempty(1/1) - 22.00%/0.48%
[02] |   |   particles(1/1) - 1.67%/0.85%
[02] |   |   clear(1/1) - 1.28%/0.65%
[02] |   |   blockentities(1/1) - 0.54%/0.27%
[02] |   |   weather(1/1) - 0.48%/0.24%
[02] |   |   camera(1/1) - 0.37%/0.19%
[02] |   |   pick(1/1) - 0.36%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.32%/0.16%
[03] |   |   |   rebuildNear(1/1) - 36.46%/0.06%
[03] |   |   |   unspecified(1/1) - 33.33%/0.05%
[03] |   |   |   culling(1/1) - 9.38%/0.02%
[03] |   |   |   camera(1/1) - 8.33%/0.01%
[03] |   |   |   update(1/1) - 7.29%/0.01%
[03] |   |   |   cull(1/1) - 5.21%/0.01%
[02] |   |   light_updates(1/1) - 0.14%/0.07%
[02] |   |   fog(1/1) - 0.07%/0.04%
[02] |   |   updatechunks(1/1) - 0.06%/0.03%
[02] |   |   center(1/1) - 0.04%/0.02%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 34.17%/26.59%
[02] |   |   chat(1/1) - 71.75%/19.08%
[02] |   |   unspecified(1/1) - 27.89%/7.42%
[02] |   |   bossHealth(1/1) - 0.28%/0.07%
[02] |   |   selectedItemName(1/1) - 0.08%/0.02%
[01] |   unspecified(1/1) - 0.49%/0.38%
[00] updateDisplay(1/1) - 18.90%/18.90%
[00] blit(1/1) - 1.09%/1.09%
[00] unspecified(1/1) - 1.01%/1.01%
[00] render(1/1) - 0.99%/0.99%
[01] |   unspecified(1/1) - 98.81%/0.98%
[01] |   display(1/1) - 1.19%/0.01%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

