---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 7 ms
Tick span: 1 ticks
// This is approximately 136.74 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 75.16%/75.16%
[01] |   level(1/1) - 79.45%/59.71%
[02] |   |   entities(1/1) - 41.59%/24.83%
[02] |   |   terrain(1/1) - 38.11%/22.76%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.34%/6.91%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.83%/4.97%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.91%/4.08%
[03] |   |   |   filterempty(3/3) - 17.59%/4.00%
[03] |   |   |   unspecified(1/1) - 12.32%/2.80%
[02] |   |   translucent(1/1) - 5.42%/3.24%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.40%/1.31%
[03] |   |   |   unspecified(1/1) - 36.73%/1.19%
[03] |   |   |   filterempty(1/1) - 22.49%/0.73%
[03] |   |   |   translucent_sort(1/1) - 0.38%/0.01%
[02] |   |   hand(1/1) - 4.17%/2.49%
[02] |   |   destroyProgress(1/1) - 2.44%/1.45%
[02] |   |   unspecified(1/1) - 2.02%/1.20%
[02] |   |   clear(1/1) - 1.93%/1.15%
[02] |   |   string(1/1) - 1.61%/0.96%
[03] |   |   |   filterempty(1/1) - 35.09%/0.34%
[03] |   |   |   unspecified(1/1) - 32.81%/0.31%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.10%/0.31%
[02] |   |   pick(1/1) - 0.55%/0.33%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.47%/0.28%
[02] |   |   camera(1/1) - 0.47%/0.28%
[02] |   |   terrain_setup(1/1) - 0.45%/0.27%
[03] |   |   |   rebuildNear(1/1) - 39.59%/0.11%
[03] |   |   |   unspecified(1/1) - 29.44%/0.08%
[03] |   |   |   culling(1/1) - 11.68%/0.03%
[03] |   |   |   camera(1/1) - 9.14%/0.02%
[03] |   |   |   update(1/1) - 6.09%/0.02%
[03] |   |   |   cull(1/1) - 4.06%/0.01%
[02] |   |   particles(1/1) - 0.29%/0.17%
[02] |   |   light_updates(1/1) - 0.14%/0.08%
[02] |   |   fog(1/1) - 0.10%/0.06%
[02] |   |   weather(1/1) - 0.08%/0.05%
[02] |   |   updatechunks(1/1) - 0.08%/0.05%
[02] |   |   center(1/1) - 0.04%/0.02%
[02] |   |   culling(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.03%/0.02%
[01] |   gui(1/1) - 20.00%/15.03%
[02] |   |   chat(1/1) - 87.80%/13.20%
[02] |   |   unspecified(1/1) - 12.04%/1.81%
[02] |   |   bossHealth(1/1) - 0.10%/0.01%
[02] |   |   selectedItemName(1/1) - 0.06%/0.01%
[01] |   unspecified(1/1) - 0.55%/0.41%
[00] updateDisplay(1/1) - 20.88%/20.88%
[00] render(1/1) - 1.65%/1.65%
[01] |   unspecified(1/1) - 98.84%/1.63%
[01] |   display(1/1) - 1.16%/0.02%
[00] blit(1/1) - 1.09%/1.09%
[00] unspecified(1/1) - 1.03%/1.03%
[00] sound(1/1) - 0.09%/0.09%
[00] yield(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

