---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 181.77 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 79.38%/79.38%
[01] |   level(1/1) - 84.34%/66.96%
[02] |   |   translucent(1/1) - 44.02%/29.47%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.44%/13.39%
[03] |   |   |   unspecified(1/1) - 44.24%/13.04%
[03] |   |   |   filterempty(1/1) - 10.27%/3.03%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.01%
[02] |   |   entities(1/1) - 16.21%/10.86%
[02] |   |   terrain(1/1) - 11.18%/7.48%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.78%/3.13%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.35%/1.30%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.21%/1.14%
[03] |   |   |   filterempty(3/3) - 13.56%/1.01%
[03] |   |   |   unspecified(1/1) - 12.11%/0.91%
[02] |   |   string(1/1) - 9.78%/6.55%
[03] |   |   |   filterempty(1/1) - 48.46%/3.17%
[03] |   |   |   unspecified(1/1) - 27.60%/1.81%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.94%/1.57%
[02] |   |   destroyProgress(1/1) - 7.21%/4.83%
[02] |   |   hand(1/1) - 5.28%/3.53%
[02] |   |   unspecified(1/1) - 1.96%/1.31%
[02] |   |   blockentities(1/1) - 1.22%/0.82%
[02] |   |   clear(1/1) - 1.13%/0.76%
[02] |   |   particles(1/1) - 0.58%/0.39%
[02] |   |   pick(1/1) - 0.37%/0.25%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.33%/0.22%
[02] |   |   terrain_setup(1/1) - 0.30%/0.20%
[03] |   |   |   rebuildNear(1/1) - 39.29%/0.08%
[03] |   |   |   unspecified(1/1) - 32.14%/0.07%
[03] |   |   |   culling(1/1) - 8.93%/0.02%
[03] |   |   |   camera(1/1) - 8.04%/0.02%
[03] |   |   |   update(1/1) - 7.14%/0.01%
[03] |   |   |   cull(1/1) - 4.46%/0.01%
[02] |   |   light_updates(1/1) - 0.12%/0.08%
[02] |   |   weather(1/1) - 0.11%/0.07%
[02] |   |   fog(1/1) - 0.07%/0.05%
[02] |   |   updatechunks(1/1) - 0.06%/0.04%
[02] |   |   center(1/1) - 0.04%/0.03%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 15.22%/12.08%
[02] |   |   chat(1/1) - 85.13%/10.28%
[02] |   |   unspecified(1/1) - 14.62%/1.77%
[02] |   |   bossHealth(1/1) - 0.17%/0.02%
[02] |   |   selectedItemName(1/1) - 0.08%/0.01%
[01] |   unspecified(1/1) - 0.44%/0.35%
[00] updateDisplay(1/1) - 17.45%/17.45%
[00] render(1/1) - 1.05%/1.05%
[01] |   unspecified(1/1) - 98.79%/1.03%
[01] |   display(1/1) - 1.21%/0.01%
[00] blit(1/1) - 1.01%/1.01%
[00] unspecified(1/1) - 0.93%/0.93%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.05%/0.05%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

