---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 320.83 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 51.30%/51.30%
[01] |   level(1/1) - 84.95%/43.58%
[02] |   |   entities(1/1) - 29.78%/12.98%
[02] |   |   terrain(1/1) - 24.77%/10.80%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.40%/4.04%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.09%/1.95%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.30%/1.65%
[03] |   |   |   filterempty(3/3) - 15.03%/1.62%
[03] |   |   |   unspecified(1/1) - 14.18%/1.53%
[02] |   |   hand(1/1) - 13.06%/5.69%
[02] |   |   translucent(1/1) - 8.22%/3.58%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 58.14%/2.08%
[03] |   |   |   unspecified(1/1) - 21.77%/0.78%
[03] |   |   |   filterempty(1/1) - 19.56%/0.70%
[03] |   |   |   translucent_sort(1/1) - 0.53%/0.02%
[02] |   |   unspecified(1/1) - 5.54%/2.42%
[02] |   |   string(1/1) - 3.89%/1.70%
[03] |   |   |   unspecified(1/1) - 36.82%/0.62%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.08%/0.56%
[03] |   |   |   filterempty(1/1) - 30.09%/0.51%
[02] |   |   destroyProgress(1/1) - 3.57%/1.56%
[02] |   |   clear(1/1) - 2.82%/1.23%
[02] |   |   fog(1/1) - 1.78%/0.78%
[02] |   |   blockentities(1/1) - 1.71%/0.74%
[02] |   |   pick(1/1) - 1.02%/0.44%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 1.01%/0.44%
[02] |   |   camera(1/1) - 0.92%/0.40%
[02] |   |   terrain_setup(1/1) - 0.80%/0.35%
[03] |   |   |   rebuildNear(1/1) - 35.45%/0.12%
[03] |   |   |   unspecified(1/1) - 31.82%/0.11%
[03] |   |   |   camera(1/1) - 11.82%/0.04%
[03] |   |   |   culling(1/1) - 10.00%/0.03%
[03] |   |   |   update(1/1) - 7.27%/0.03%
[03] |   |   |   cull(1/1) - 3.64%/0.01%
[02] |   |   light_updates(1/1) - 0.38%/0.16%
[02] |   |   weather(1/1) - 0.33%/0.15%
[02] |   |   updatechunks(1/1) - 0.17%/0.07%
[02] |   |   center(1/1) - 0.09%/0.04%
[02] |   |   captureFrustum(1/1) - 0.09%/0.04%
[02] |   |   culling(1/1) - 0.04%/0.02%
[01] |   gui(1/1) - 14.83%/7.61%
[02] |   |   chat(1/1) - 69.30%/5.27%
[02] |   |   unspecified(1/1) - 30.20%/2.30%
[02] |   |   bossHealth(1/1) - 0.33%/0.03%
[02] |   |   selectedItemName(1/1) - 0.17%/0.01%
[01] |   unspecified(1/1) - 0.22%/0.11%
[00] updateDisplay(1/1) - 41.07%/41.07%
[00] unspecified(1/1) - 3.18%/3.18%
[00] render(1/1) - 2.28%/2.28%
[01] |   unspecified(1/1) - 98.89%/2.25%
[01] |   display(1/1) - 1.11%/0.03%
[00] blit(1/1) - 1.73%/1.73%
[00] sound(1/1) - 0.17%/0.17%
[00] yield(1/1) - 0.16%/0.16%
[00] scheduledExecutables(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.03%/0.03%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

