---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 15 ms
Tick span: 1 ticks
// This is approximately 65.11 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.57%/88.57%
[01] |   level(1/1) - 97.26%/86.15%
[02] |   |   terrain(1/1) - 55.96%/48.20%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.47%/29.15%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.31%/9.31%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.52%/7.96%
[03] |   |   |   filterempty(3/3) - 1.99%/0.96%
[03] |   |   |   unspecified(1/1) - 1.72%/0.83%
[02] |   |   entities(1/1) - 21.56%/18.58%
[02] |   |   translucent(1/1) - 10.49%/9.03%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.40%/7.80%
[03] |   |   |   unspecified(1/1) - 9.56%/0.86%
[03] |   |   |   filterempty(1/1) - 3.99%/0.36%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.01%
[02] |   |   blockentities(1/1) - 2.52%/2.17%
[02] |   |   string(1/1) - 2.46%/2.12%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.47%/1.45%
[03] |   |   |   unspecified(1/1) - 19.14%/0.41%
[03] |   |   |   filterempty(1/1) - 12.39%/0.26%
[02] |   |   sky(1/1) - 2.04%/1.75%
[02] |   |   hand(1/1) - 1.38%/1.19%
[02] |   |   terrain_setup(1/1) - 0.88%/0.76%
[03] |   |   |   rebuildNear(1/1) - 90.12%/0.69%
[03] |   |   |   unspecified(1/1) - 4.39%/0.03%
[03] |   |   |   culling(1/1) - 1.86%/0.01%
[03] |   |   |   camera(1/1) - 1.69%/0.01%
[03] |   |   |   update(1/1) - 1.01%/0.01%
[03] |   |   |   cull(1/1) - 0.93%/0.01%
[02] |   |   destroyProgress(1/1) - 0.83%/0.71%
[02] |   |   clear(1/1) - 0.75%/0.65%
[02] |   |   unspecified(1/1) - 0.54%/0.47%
[02] |   |   pick(1/1) - 0.11%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.11%/0.09%
[02] |   |   light_updates(1/1) - 0.10%/0.08%
[02] |   |   particles(1/1) - 0.10%/0.08%
[02] |   |   fog(1/1) - 0.06%/0.05%
[02] |   |   updatechunks(1/1) - 0.04%/0.04%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.47%/2.19%
[02] |   |   chat(1/1) - 70.91%/1.55%
[02] |   |   unspecified(1/1) - 28.62%/0.63%
[02] |   |   selectedItemName(1/1) - 0.23%/0.01%
[02] |   |   bossHealth(1/1) - 0.23%/0.01%
[01] |   unspecified(1/1) - 0.27%/0.24%
[00] updateDisplay(1/1) - 8.44%/8.44%
[00] unspecified(1/1) - 1.81%/1.81%
[00] render(1/1) - 0.60%/0.60%
[01] |   unspecified(1/1) - 99.03%/0.59%
[01] |   display(1/1) - 0.97%/0.01%
[00] blit(1/1) - 0.47%/0.47%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

