---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 15 ms
Tick span: 1 ticks
// This is approximately 64.53 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.21%/89.21%
[01] |   level(1/1) - 96.47%/86.07%
[02] |   |   terrain(1/1) - 57.90%/49.83%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 68.38%/34.07%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.81%/7.88%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 12.62%/6.29%
[03] |   |   |   filterempty(3/3) - 1.79%/0.89%
[03] |   |   |   unspecified(1/1) - 1.40%/0.70%
[02] |   |   entities(1/1) - 14.17%/12.19%
[02] |   |   translucent(1/1) - 13.35%/11.49%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.04%/9.88%
[03] |   |   |   unspecified(1/1) - 10.61%/1.22%
[03] |   |   |   filterempty(1/1) - 3.28%/0.38%
[03] |   |   |   translucent_sort(1/1) - 0.07%/0.01%
[02] |   |   blockentities(1/1) - 3.83%/3.29%
[02] |   |   string(1/1) - 3.46%/2.97%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.99%/2.44%
[03] |   |   |   filterempty(1/1) - 11.14%/0.33%
[03] |   |   |   unspecified(1/1) - 6.87%/0.20%
[02] |   |   hand(1/1) - 1.93%/1.66%
[02] |   |   terrain_setup(1/1) - 1.50%/1.29%
[03] |   |   |   rebuildNear(1/1) - 93.93%/1.21%
[03] |   |   |   unspecified(1/1) - 2.52%/0.03%
[03] |   |   |   camera(1/1) - 1.28%/0.02%
[03] |   |   |   culling(1/1) - 1.23%/0.02%
[03] |   |   |   update(1/1) - 0.69%/0.01%
[03] |   |   |   cull(1/1) - 0.35%/0.00%
[02] |   |   sky(1/1) - 1.23%/1.06%
[02] |   |   destroyProgress(1/1) - 1.07%/0.92%
[02] |   |   unspecified(1/1) - 0.56%/0.48%
[02] |   |   clear(1/1) - 0.36%/0.31%
[02] |   |   particles(1/1) - 0.21%/0.18%
[02] |   |   pick(1/1) - 0.13%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.11%/0.09%
[02] |   |   light_updates(1/1) - 0.09%/0.08%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 3.05%/2.72%
[02] |   |   chat(1/1) - 73.52%/2.00%
[02] |   |   unspecified(1/1) - 26.13%/0.71%
[02] |   |   bossHealth(1/1) - 0.19%/0.01%
[02] |   |   selectedItemName(1/1) - 0.16%/0.00%
[01] |   unspecified(1/1) - 0.47%/0.42%
[00] updateDisplay(1/1) - 8.09%/8.09%
[00] unspecified(1/1) - 1.47%/1.47%
[00] render(1/1) - 0.61%/0.61%
[01] |   unspecified(1/1) - 99.17%/0.61%
[01] |   display(1/1) - 0.83%/0.01%
[00] blit(1/1) - 0.46%/0.46%
[00] yield(1/1) - 0.08%/0.08%
[00] sound(1/1) - 0.05%/0.05%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

