---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 14 ms
Tick span: 1 ticks
// This is approximately 69.73 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.42%/89.42%
[01] |   level(1/1) - 97.61%/87.29%
[02] |   |   terrain(1/1) - 55.20%/48.19%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.03%/30.37%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.65%/8.51%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.17%/6.34%
[03] |   |   |   filterempty(3/3) - 3.22%/1.55%
[03] |   |   |   unspecified(1/1) - 2.92%/1.41%
[02] |   |   entities(1/1) - 17.93%/15.65%
[02] |   |   translucent(1/1) - 11.40%/9.95%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.42%/8.60%
[03] |   |   |   unspecified(1/1) - 10.50%/1.04%
[03] |   |   |   filterempty(1/1) - 3.03%/0.30%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   blockentities(1/1) - 3.37%/2.94%
[02] |   |   terrain_setup(1/1) - 2.52%/2.20%
[03] |   |   |   rebuildNear(1/1) - 95.48%/2.10%
[03] |   |   |   unspecified(1/1) - 2.48%/0.05%
[03] |   |   |   camera(1/1) - 0.72%/0.02%
[03] |   |   |   culling(1/1) - 0.60%/0.01%
[03] |   |   |   cull(1/1) - 0.38%/0.01%
[03] |   |   |   update(1/1) - 0.35%/0.01%
[02] |   |   sky(1/1) - 2.49%/2.18%
[02] |   |   string(1/1) - 2.40%/2.09%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.18%/1.66%
[03] |   |   |   filterempty(1/1) - 13.02%/0.27%
[03] |   |   |   unspecified(1/1) - 7.80%/0.16%
[02] |   |   hand(1/1) - 1.31%/1.15%
[02] |   |   clear(1/1) - 0.98%/0.85%
[02] |   |   destroyProgress(1/1) - 0.71%/0.62%
[02] |   |   unspecified(1/1) - 0.56%/0.49%
[02] |   |   camera(1/1) - 0.30%/0.27%
[02] |   |   updatechunks(1/1) - 0.29%/0.25%
[02] |   |   pick(1/1) - 0.19%/0.17%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.11%/0.09%
[02] |   |   fog(1/1) - 0.08%/0.07%
[02] |   |   light_updates(1/1) - 0.07%/0.06%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.12%/1.90%
[02] |   |   chat(1/1) - 71.36%/1.36%
[02] |   |   unspecified(1/1) - 28.09%/0.53%
[02] |   |   bossHealth(1/1) - 0.29%/0.01%
[02] |   |   selectedItemName(1/1) - 0.25%/0.00%
[01] |   unspecified(1/1) - 0.27%/0.24%
[00] updateDisplay(1/1) - 7.52%/7.52%
[00] unspecified(1/1) - 1.38%/1.38%
[00] render(1/1) - 1.13%/1.13%
[01] |   unspecified(1/1) - 99.08%/1.12%
[01] |   display(1/1) - 0.92%/0.01%
[00] blit(1/1) - 0.42%/0.42%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

