---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 13 ms
Tick span: 1 ticks
// This is approximately 74.45 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.26%/90.26%
[01] |   level(1/1) - 97.94%/88.41%
[02] |   |   terrain(1/1) - 63.82%/56.42%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.15%/41.84%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.13%/7.41%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 9.73%/5.49%
[03] |   |   |   filterempty(3/3) - 1.87%/1.05%
[03] |   |   |   unspecified(1/1) - 1.12%/0.63%
[02] |   |   entities(1/1) - 16.73%/14.79%
[02] |   |   translucent(1/1) - 9.69%/8.57%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.94%/7.28%
[03] |   |   |   unspecified(1/1) - 11.39%/0.98%
[03] |   |   |   filterempty(1/1) - 3.62%/0.31%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   string(1/1) - 2.15%/1.90%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.52%/1.45%
[03] |   |   |   filterempty(1/1) - 16.03%/0.30%
[03] |   |   |   unspecified(1/1) - 7.45%/0.14%
[02] |   |   blockentities(1/1) - 1.72%/1.52%
[02] |   |   terrain_setup(1/1) - 1.26%/1.12%
[03] |   |   |   rebuildNear(1/1) - 91.75%/1.03%
[03] |   |   |   unspecified(1/1) - 5.87%/0.07%
[03] |   |   |   camera(1/1) - 0.79%/0.01%
[03] |   |   |   culling(1/1) - 0.73%/0.01%
[03] |   |   |   update(1/1) - 0.53%/0.01%
[03] |   |   |   cull(1/1) - 0.33%/0.00%
[02] |   |   hand(1/1) - 1.22%/1.08%
[02] |   |   sky(1/1) - 1.07%/0.95%
[02] |   |   clear(1/1) - 0.64%/0.56%
[02] |   |   unspecified(1/1) - 0.62%/0.55%
[02] |   |   destroyProgress(1/1) - 0.62%/0.55%
[02] |   |   pick(1/1) - 0.12%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.10%/0.09%
[02] |   |   particles(1/1) - 0.09%/0.08%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   light_updates(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 1.85%/1.67%
[02] |   |   chat(1/1) - 70.30%/1.17%
[02] |   |   unspecified(1/1) - 28.91%/0.48%
[02] |   |   bossHealth(1/1) - 0.44%/0.01%
[02] |   |   selectedItemName(1/1) - 0.35%/0.01%
[01] |   unspecified(1/1) - 0.21%/0.19%
[00] updateDisplay(1/1) - 7.38%/7.38%
[00] unspecified(1/1) - 1.26%/1.26%
[00] render(1/1) - 0.61%/0.61%
[01] |   unspecified(1/1) - 98.79%/0.60%
[01] |   display(1/1) - 1.21%/0.01%
[00] blit(1/1) - 0.39%/0.39%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

