---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 12 ms
Tick span: 1 ticks
// This is approximately 78.49 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 82.02%/82.02%
[01] |   level(1/1) - 96.85%/79.43%
[02] |   |   terrain(1/1) - 57.89%/45.98%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.08%/29.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.09%/8.32%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.05%/6.46%
[03] |   |   |   filterempty(3/3) - 2.97%/1.37%
[03] |   |   |   unspecified(1/1) - 1.81%/0.83%
[02] |   |   entities(1/1) - 14.92%/11.85%
[02] |   |   translucent(1/1) - 13.58%/10.79%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.85%/9.37%
[03] |   |   |   unspecified(1/1) - 9.83%/1.06%
[03] |   |   |   filterempty(1/1) - 3.26%/0.35%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.01%
[02] |   |   sky(1/1) - 2.73%/2.17%
[02] |   |   terrain_setup(1/1) - 2.44%/1.94%
[03] |   |   |   rebuildNear(1/1) - 87.62%/1.70%
[03] |   |   |   update(1/1) - 8.04%/0.16%
[03] |   |   |   unspecified(1/1) - 2.53%/0.05%
[03] |   |   |   camera(1/1) - 0.92%/0.02%
[03] |   |   |   culling(1/1) - 0.60%/0.01%
[03] |   |   |   cull(1/1) - 0.28%/0.01%
[02] |   |   string(1/1) - 2.40%/1.91%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.07%/1.47%
[03] |   |   |   filterempty(1/1) - 15.83%/0.30%
[03] |   |   |   unspecified(1/1) - 7.10%/0.14%
[02] |   |   blockentities(1/1) - 1.65%/1.31%
[02] |   |   hand(1/1) - 1.30%/1.03%
[02] |   |   unspecified(1/1) - 0.85%/0.67%
[02] |   |   destroyProgress(1/1) - 0.64%/0.51%
[02] |   |   clear(1/1) - 0.58%/0.46%
[02] |   |   camera(1/1) - 0.46%/0.37%
[02] |   |   pick(1/1) - 0.20%/0.16%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.11%/0.08%
[02] |   |   fog(1/1) - 0.07%/0.05%
[02] |   |   updatechunks(1/1) - 0.06%/0.05%
[02] |   |   light_updates(1/1) - 0.06%/0.05%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.77%/2.27%
[02] |   |   chat(1/1) - 77.79%/1.77%
[02] |   |   unspecified(1/1) - 21.69%/0.49%
[02] |   |   bossHealth(1/1) - 0.27%/0.01%
[02] |   |   selectedItemName(1/1) - 0.24%/0.01%
[01] |   unspecified(1/1) - 0.38%/0.31%
[00] updateDisplay(1/1) - 15.15%/15.15%
[00] unspecified(1/1) - 1.48%/1.48%
[00] render(1/1) - 0.73%/0.73%
[01] |   unspecified(1/1) - 99.04%/0.72%
[01] |   display(1/1) - 0.96%/0.01%
[00] blit(1/1) - 0.53%/0.53%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

