---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 14 ms
Tick span: 1 ticks
// This is approximately 67.30 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 79.40%/79.40%
[01] |   level(1/1) - 97.51%/77.42%
[02] |   |   terrain(1/1) - 62.68%/48.53%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.09%/23.82%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.61%/12.43%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.00%/9.71%
[03] |   |   |   filterempty(3/3) - 2.80%/1.36%
[03] |   |   |   unspecified(1/1) - 2.50%/1.21%
[02] |   |   entities(1/1) - 17.46%/13.52%
[02] |   |   translucent(1/1) - 9.98%/7.73%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.64%/6.62%
[03] |   |   |   unspecified(1/1) - 11.24%/0.87%
[03] |   |   |   filterempty(1/1) - 3.03%/0.23%
[03] |   |   |   translucent_sort(1/1) - 0.09%/0.01%
[02] |   |   string(1/1) - 2.76%/2.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.98%/1.68%
[03] |   |   |   filterempty(1/1) - 13.51%/0.29%
[03] |   |   |   unspecified(1/1) - 7.51%/0.16%
[02] |   |   blockentities(1/1) - 1.69%/1.31%
[02] |   |   terrain_setup(1/1) - 1.36%/1.05%
[03] |   |   |   rebuildNear(1/1) - 95.09%/1.00%
[03] |   |   |   unspecified(1/1) - 2.39%/0.03%
[03] |   |   |   culling(1/1) - 0.94%/0.01%
[03] |   |   |   camera(1/1) - 0.76%/0.01%
[03] |   |   |   update(1/1) - 0.57%/0.01%
[03] |   |   |   cull(1/1) - 0.25%/0.00%
[02] |   |   hand(1/1) - 1.32%/1.02%
[02] |   |   sky(1/1) - 0.93%/0.72%
[02] |   |   destroyProgress(1/1) - 0.54%/0.42%
[02] |   |   unspecified(1/1) - 0.48%/0.37%
[02] |   |   clear(1/1) - 0.34%/0.26%
[02] |   |   pick(1/1) - 0.13%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.11%/0.08%
[02] |   |   particles(1/1) - 0.09%/0.07%
[02] |   |   light_updates(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.06%/1.64%
[02] |   |   chat(1/1) - 69.83%/1.14%
[02] |   |   unspecified(1/1) - 29.57%/0.48%
[02] |   |   selectedItemName(1/1) - 0.32%/0.01%
[02] |   |   bossHealth(1/1) - 0.28%/0.00%
[01] |   unspecified(1/1) - 0.43%/0.34%
[00] updateDisplay(1/1) - 17.43%/17.43%
[00] unspecified(1/1) - 2.12%/2.12%
[00] blit(1/1) - 0.51%/0.51%
[00] render(1/1) - 0.43%/0.43%
[01] |   unspecified(1/1) - 98.63%/0.43%
[01] |   display(1/1) - 1.37%/0.01%
[00] yield(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

