---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 11 ms
Tick span: 1 ticks
// This is approximately 83.56 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 86.51%/86.51%
[01] |   level(1/1) - 97.75%/84.56%
[02] |   |   terrain(1/1) - 47.18%/39.89%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.84%/18.29%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.57%/11.80%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.56%/7.41%
[03] |   |   |   filterempty(3/3) - 3.32%/1.32%
[03] |   |   |   unspecified(1/1) - 2.71%/1.08%
[02] |   |   entities(1/1) - 19.63%/16.60%
[02] |   |   translucent(1/1) - 10.54%/8.91%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.97%/7.31%
[03] |   |   |   unspecified(1/1) - 14.09%/1.26%
[03] |   |   |   filterempty(1/1) - 3.87%/0.34%
[03] |   |   |   translucent_sort(1/1) - 0.07%/0.01%
[02] |   |   sky(1/1) - 5.50%/4.66%
[02] |   |   string(1/1) - 2.92%/2.47%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.38%/2.06%
[03] |   |   |   filterempty(1/1) - 10.57%/0.26%
[03] |   |   |   unspecified(1/1) - 6.04%/0.15%
[02] |   |   terrain_setup(1/1) - 2.73%/2.31%
[03] |   |   |   rebuildNear(1/1) - 92.33%/2.13%
[03] |   |   |   unspecified(1/1) - 2.72%/0.06%
[03] |   |   |   camera(1/1) - 1.65%/0.04%
[03] |   |   |   culling(1/1) - 1.43%/0.03%
[03] |   |   |   update(1/1) - 1.04%/0.02%
[03] |   |   |   cull(1/1) - 0.82%/0.02%
[02] |   |   clear(1/1) - 2.67%/2.26%
[02] |   |   blockentities(1/1) - 1.99%/1.68%
[02] |   |   destroyProgress(1/1) - 1.61%/1.36%
[02] |   |   hand(1/1) - 1.14%/0.97%
[02] |   |   pick(1/1) - 1.06%/0.90%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.91%/0.77%
[02] |   |   camera(1/1) - 0.81%/0.68%
[02] |   |   unspecified(1/1) - 0.72%/0.60%
[02] |   |   light_updates(1/1) - 0.21%/0.18%
[02] |   |   fog(1/1) - 0.15%/0.13%
[02] |   |   center(1/1) - 0.06%/0.05%
[02] |   |   updatechunks(1/1) - 0.05%/0.05%
[02] |   |   captureFrustum(1/1) - 0.04%/0.03%
[02] |   |   culling(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.02%/0.02%
[01] |   gui(1/1) - 2.12%/1.84%
[02] |   |   chat(1/1) - 71.21%/1.31%
[02] |   |   unspecified(1/1) - 28.29%/0.52%
[02] |   |   bossHealth(1/1) - 0.27%/0.00%
[02] |   |   selectedItemName(1/1) - 0.23%/0.00%
[01] |   unspecified(1/1) - 0.13%/0.11%
[00] updateDisplay(1/1) - 7.55%/7.55%
[00] render(1/1) - 3.89%/3.89%
[01] |   unspecified(1/1) - 97.72%/3.80%
[01] |   display(1/1) - 2.28%/0.09%
[00] unspecified(1/1) - 1.48%/1.48%
[00] blit(1/1) - 0.43%/0.43%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

