---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 28 ms
Tick span: 1 ticks
// This is approximately 35.07 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 94.07%/94.07%
[01] |   level(1/1) - 99.09%/93.22%
[02] |   |   terrain(1/1) - 33.99%/31.69%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.37%/14.69%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.93%/10.43%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.80%/5.32%
[03] |   |   |   filterempty(3/3) - 2.00%/0.63%
[03] |   |   |   unspecified(1/1) - 1.91%/0.60%
[02] |   |   updatechunks(1/1) - 29.29%/27.30%
[02] |   |   entities(1/1) - 13.19%/12.30%
[02] |   |   terrain_setup(1/1) - 12.64%/11.79%
[03] |   |   |   update(1/1) - 93.83%/11.06%
[04] |   |   |   |   iteration(1/1) - 99.71%/11.03%
[04] |   |   |   |   unspecified(1/1) - 0.29%/0.03%
[03] |   |   |   rebuildNear(1/1) - 5.78%/0.68%
[03] |   |   |   unspecified(1/1) - 0.26%/0.03%
[03] |   |   |   cull(1/1) - 0.05%/0.01%
[03] |   |   |   camera(1/1) - 0.04%/0.01%
[03] |   |   |   culling(1/1) - 0.04%/0.00%
[02] |   |   translucent(1/1) - 5.44%/5.07%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.95%/3.24%
[03] |   |   |   unspecified(1/1) - 32.43%/1.65%
[03] |   |   |   filterempty(1/1) - 3.56%/0.18%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.00%
[02] |   |   blockentities(1/1) - 1.38%/1.29%
[02] |   |   destroyProgress(1/1) - 1.10%/1.03%
[02] |   |   string(1/1) - 0.90%/0.84%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.44%/0.59%
[03] |   |   |   filterempty(1/1) - 18.07%/0.15%
[03] |   |   |   unspecified(1/1) - 11.49%/0.10%
[02] |   |   sky(1/1) - 0.63%/0.59%
[02] |   |   hand(1/1) - 0.61%/0.57%
[02] |   |   clear(1/1) - 0.34%/0.31%
[02] |   |   unspecified(1/1) - 0.24%/0.22%
[02] |   |   pick(1/1) - 0.07%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.06%/0.06%
[02] |   |   camera(1/1) - 0.06%/0.05%
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.90%/0.84%
[02] |   |   chat(1/1) - 70.42%/0.59%
[02] |   |   unspecified(1/1) - 28.96%/0.24%
[02] |   |   bossHealth(1/1) - 0.37%/0.00%
[02] |   |   selectedItemName(1/1) - 0.25%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 4.73%/4.73%
[01] |   unspecified(1/1) - 99.49%/4.70%
[01] |   mouse(17/17) - 0.51%/0.02%
[00] unspecified(1/1) - 0.63%/0.63%
[00] render(1/1) - 0.34%/0.34%
[01] |   unspecified(1/1) - 98.86%/0.33%
[01] |   display(1/1) - 1.14%/0.00%
[00] blit(1/1) - 0.19%/0.19%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

